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6da977a4da
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progress
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2020-08-20 16:33:27 +02:00 |
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00a4a54bea
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Merge remote-tracking branch 'origin/levelz999'
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2020-08-20 16:23:18 +02:00 |
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Aquarelle
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2e7c81f51d
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more changes
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2020-08-20 16:22:19 +02:00 |
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6ce7d1ef92
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Main title music, in game flatfish control indicator, tileset update, remove start tiles
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2020-08-20 16:20:33 +02:00 |
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800de8be5c
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Merge remote-tracking branch 'origin/levelz2'
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2020-08-20 15:35:08 +02:00 |
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0ada95d2da
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main_menu: add default background
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2020-08-20 15:32:23 +02:00 |
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255eb17958
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Add ely expressions
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2020-08-20 15:29:15 +02:00 |
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631be01a8b
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game1: update opening mask
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2020-08-20 15:21:44 +02:00 |
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e76e3b73b9
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game1: add opening text, mask, dialogue
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2020-08-20 15:18:39 +02:00 |
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f612d17301
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Add control indicators (tips)
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2020-08-20 14:45:54 +02:00 |
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ae4fe3a7bc
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Fix oil_tanker crabnimation
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2020-08-20 13:32:03 +02:00 |
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54d97ba580
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Add oil_tanker updated art
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2020-08-20 13:27:52 +02:00 |
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30aaea64c6
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Add updated pixel art
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2020-08-20 13:21:04 +02:00 |
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533f41fedf
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Add fadein and fadeout to dialogues and other improvements
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2020-08-20 13:08:00 +02:00 |
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29dcc1630c
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oil_tanker: add dialogues
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2020-08-20 12:01:19 +02:00 |
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46e6815abc
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More dialogue improvements
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2020-08-20 11:58:29 +02:00 |
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d0e6d0d204
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A Crab becomes Herbert at some point
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2020-08-20 10:46:00 +02:00 |
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871981a7d5
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Minor dialogue corrections
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2020-08-20 10:42:52 +02:00 |
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a2869c720f
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Progress towards the end of the game
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2020-08-20 10:35:25 +02:00 |
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efc5806d0a
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Add oil_tanker 3rd part
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2020-08-19 18:59:29 +02:00 |
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8b1f73b3be
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dialogues update
Co-authored-by: AquarelleOuate <aquarelleouate@gmail.com>
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2020-08-19 17:23:59 +02:00 |
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728fbc6990
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game1: replace goo with new goo emitter and go to next scene at end
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2020-08-19 17:04:26 +02:00 |
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0ddfa9d866
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oil_tanker: add new GooParticle emitter
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2020-08-19 16:57:52 +02:00 |
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45019768d5
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Add oil tanker scene
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2020-08-19 13:56:34 +02:00 |
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Aquarelle
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393b06a44a
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game1: fix out of bounds and z-level errors
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2020-08-19 13:36:57 +02:00 |
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8798cb17b0
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game1: add debug utils to skip to specific levels
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2020-08-19 13:01:47 +02:00 |
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4f2068729a
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Remove debug start_game
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2020-08-19 12:11:14 +02:00 |
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2b83f715f1
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Fix levels
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2020-08-19 12:10:25 +02:00 |
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f2918cab11
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Add LogEntity
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2020-08-19 11:56:10 +02:00 |
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370b2e5925
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Fix spawn_point offset
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2020-08-18 21:22:14 +02:00 |
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3b1af3754d
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game1: make start and finish work and fix collisions
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2020-08-18 21:15:10 +02:00 |
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4493cecedc
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Merge remote-tracking branch 'origin/levelz'
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2020-08-18 19:32:11 +02:00 |
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Aquarelle
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75c9963431
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add more levels and update tileset
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2020-08-18 19:19:05 +02:00 |
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b0762ec3db
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game1: add terrain collision detection
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2020-08-18 18:49:16 +02:00 |
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862907f15b
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game1: make flat fishes work
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2020-08-18 17:45:22 +02:00 |
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d58119d498
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game1: add entity system, dynamic player spawn, multi-level preparation
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2020-08-18 16:55:40 +02:00 |
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c42e060a2b
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Merge branch 'level1' into 'master'
add level1
See merge request ArisuOngaku/crabs-game!1
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2020-08-18 13:25:59 +00:00 |
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Aquarelle
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8fb4f7360b
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add level1
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2020-08-18 15:21:23 +02:00 |
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0841228513
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game1 opening2: add goo
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2020-08-18 15:13:54 +02:00 |
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Aquarelle
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cecdbd7946
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add level1
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2020-08-18 14:58:20 +02:00 |
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f24941db1b
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Load game1 scene after campfire dialog
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2020-08-18 12:02:53 +02:00 |
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1d0f1bae80
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Tweak default music fade duration
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2020-08-18 12:02:14 +02:00 |
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28b6d0fc7c
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Make a MusicPlayer singleton to manage music and add music fade out
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2020-08-18 11:55:07 +02:00 |
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4636b3aefc
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Add sounds to intro scene
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2020-08-18 11:05:27 +02:00 |
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bcb80dbec9
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game1: update tileset and add "Background" layer
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2020-08-17 19:55:24 +02:00 |
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ec7314eb91
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game1: add player and tilemap
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2020-08-17 17:27:28 +02:00 |
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b2471a0592
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game1: add second opening scene with player controls
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2020-08-17 14:37:07 +02:00 |
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2f06eb7f8b
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Game1 basics
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2020-08-17 12:15:41 +02:00 |
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d20ecf9843
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Reorganize images
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2020-08-17 11:51:44 +02:00 |
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47944509f7
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main menu: fix animations start times
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2020-08-17 11:38:42 +02:00 |
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