From 929c94e86509991c276bdd76aa1fd53fb1fe8620 Mon Sep 17 00:00:00 2001 From: Alice Gaudon Date: Tue, 23 Jul 2019 14:09:05 +0200 Subject: [PATCH] Initial commit --- README.md | 3 + inspect.lua | 334 ++++++++++++++++++++++++++++ rc.lua | 626 ++++++++++++++++++++++++++++++++++++++++++++++++++++ theme.lua | 145 ++++++++++++ 4 files changed, 1108 insertions(+) create mode 100644 README.md create mode 100644 inspect.lua create mode 100644 rc.lua create mode 100644 theme.lua diff --git a/README.md b/README.md new file mode 100644 index 0000000..04db9d4 --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# Simple Awesome +As simple as it sounds +(not yet though) \ No newline at end of file diff --git a/inspect.lua b/inspect.lua new file mode 100644 index 0000000..e2e3806 --- /dev/null +++ b/inspect.lua @@ -0,0 +1,334 @@ +local inspect ={ + _VERSION = 'inspect.lua 3.1.0', + _URL = 'http://github.com/kikito/inspect.lua', + _DESCRIPTION = 'human-readable representations of tables', + _LICENSE = [[ + MIT LICENSE + + Copyright (c) 2013 Enrique GarcĂ­a Cota + + Permission is hereby granted, free of charge, to any person obtaining a + copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice shall be included + in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + ]] +} + +local tostring = tostring + +inspect.KEY = setmetatable({}, {__tostring = function() return 'inspect.KEY' end}) +inspect.METATABLE = setmetatable({}, {__tostring = function() return 'inspect.METATABLE' end}) + +local function rawpairs(t) + return next, t, nil +end + +-- Apostrophizes the string if it has quotes, but not aphostrophes +-- Otherwise, it returns a regular quoted string +local function smartQuote(str) + if str:match('"') and not str:match("'") then + return "'" .. str .. "'" + end + return '"' .. str:gsub('"', '\\"') .. '"' +end + +-- \a => '\\a', \0 => '\\0', 31 => '\31' +local shortControlCharEscapes = { + ["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n", + ["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v" +} +local longControlCharEscapes = {} -- \a => nil, \0 => \000, 31 => \031 +for i=0, 31 do + local ch = string.char(i) + if not shortControlCharEscapes[ch] then + shortControlCharEscapes[ch] = "\\"..i + longControlCharEscapes[ch] = string.format("\\%03d", i) + end +end + +local function escape(str) + return (str:gsub("\\", "\\\\") + :gsub("(%c)%f[0-9]", longControlCharEscapes) + :gsub("%c", shortControlCharEscapes)) +end + +local function isIdentifier(str) + return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" ) +end + +local function isSequenceKey(k, sequenceLength) + return type(k) == 'number' + and 1 <= k + and k <= sequenceLength + and math.floor(k) == k +end + +local defaultTypeOrders = { + ['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4, + ['function'] = 5, ['userdata'] = 6, ['thread'] = 7 +} + +local function sortKeys(a, b) + local ta, tb = type(a), type(b) + + -- strings and numbers are sorted numerically/alphabetically + if ta == tb and (ta == 'string' or ta == 'number') then return a < b end + + local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb] + -- Two default types are compared according to the defaultTypeOrders table + if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb] + elseif dta then return true -- default types before custom ones + elseif dtb then return false -- custom types after default ones + end + + -- custom types are sorted out alphabetically + return ta < tb +end + +-- For implementation reasons, the behavior of rawlen & # is "undefined" when +-- tables aren't pure sequences. So we implement our own # operator. +local function getSequenceLength(t) + local len = 1 + local v = rawget(t,len) + while v ~= nil do + len = len + 1 + v = rawget(t,len) + end + return len - 1 +end + +local function getNonSequentialKeys(t) + local keys, keysLength = {}, 0 + local sequenceLength = getSequenceLength(t) + for k,_ in rawpairs(t) do + if not isSequenceKey(k, sequenceLength) then + keysLength = keysLength + 1 + keys[keysLength] = k + end + end + table.sort(keys, sortKeys) + return keys, keysLength, sequenceLength +end + +local function countTableAppearances(t, tableAppearances) + tableAppearances = tableAppearances or {} + + if type(t) == 'table' then + if not tableAppearances[t] then + tableAppearances[t] = 1 + for k,v in rawpairs(t) do + countTableAppearances(k, tableAppearances) + countTableAppearances(v, tableAppearances) + end + countTableAppearances(getmetatable(t), tableAppearances) + else + tableAppearances[t] = tableAppearances[t] + 1 + end + end + + return tableAppearances +end + +local copySequence = function(s) + local copy, len = {}, #s + for i=1, len do copy[i] = s[i] end + return copy, len +end + +local function makePath(path, ...) + local keys = {...} + local newPath, len = copySequence(path) + for i=1, #keys do + newPath[len + i] = keys[i] + end + return newPath +end + +local function processRecursive(process, item, path, visited) + if item == nil then return nil end + if visited[item] then return visited[item] end + + local processed = process(item, path) + if type(processed) == 'table' then + local processedCopy = {} + visited[item] = processedCopy + local processedKey + + for k,v in rawpairs(processed) do + processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY), visited) + if processedKey ~= nil then + processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey), visited) + end + end + + local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE), visited) + if type(mt) ~= 'table' then mt = nil end -- ignore not nil/table __metatable field + setmetatable(processedCopy, mt) + processed = processedCopy + end + return processed +end + + + +------------------------------------------------------------------- + +local Inspector = {} +local Inspector_mt = {__index = Inspector} + +function Inspector:puts(...) + local args = {...} + local buffer = self.buffer + local len = #buffer + for i=1, #args do + len = len + 1 + buffer[len] = args[i] + end +end + +function Inspector:down(f) + self.level = self.level + 1 + f() + self.level = self.level - 1 +end + +function Inspector:tabify() + self:puts(self.newline, string.rep(self.indent, self.level)) +end + +function Inspector:alreadyVisited(v) + return self.ids[v] ~= nil +end + +function Inspector:getId(v) + local id = self.ids[v] + if not id then + local tv = type(v) + id = (self.maxIds[tv] or 0) + 1 + self.maxIds[tv] = id + self.ids[v] = id + end + return tostring(id) +end + +function Inspector:putKey(k) + if isIdentifier(k) then return self:puts(k) end + self:puts("[") + self:putValue(k) + self:puts("]") +end + +function Inspector:putTable(t) + if t == inspect.KEY or t == inspect.METATABLE then + self:puts(tostring(t)) + elseif self:alreadyVisited(t) then + self:puts('') + elseif self.level >= self.depth then + self:puts('{...}') + else + if self.tableAppearances[t] > 1 then self:puts('<', self:getId(t), '>') end + + local nonSequentialKeys, nonSequentialKeysLength, sequenceLength = getNonSequentialKeys(t) + local mt = getmetatable(t) + + self:puts('{') + self:down(function() + local count = 0 + for i=1, sequenceLength do + if count > 0 then self:puts(',') end + self:puts(' ') + self:putValue(t[i]) + count = count + 1 + end + + for i=1, nonSequentialKeysLength do + local k = nonSequentialKeys[i] + if count > 0 then self:puts(',') end + self:tabify() + self:putKey(k) + self:puts(' = ') + self:putValue(t[k]) + count = count + 1 + end + + if type(mt) == 'table' then + if count > 0 then self:puts(',') end + self:tabify() + self:puts(' = ') + self:putValue(mt) + end + end) + + if nonSequentialKeysLength > 0 or type(mt) == 'table' then -- result is multi-lined. Justify closing } + self:tabify() + elseif sequenceLength > 0 then -- array tables have one extra space before closing } + self:puts(' ') + end + + self:puts('}') + end +end + +function Inspector:putValue(v) + local tv = type(v) + + if tv == 'string' then + self:puts(smartQuote(escape(v))) + elseif tv == 'number' or tv == 'boolean' or tv == 'nil' or + tv == 'cdata' or tv == 'ctype' then + self:puts(tostring(v)) + elseif tv == 'table' then + self:putTable(v) + else + self:puts('<', tv, ' ', self:getId(v), '>') + end +end + +------------------------------------------------------------------- + +function inspect.inspect(root, options) + options = options or {} + + local depth = options.depth or math.huge + local newline = options.newline or '\n' + local indent = options.indent or ' ' + local process = options.process + + if process then + root = processRecursive(process, root, {}, {}) + end + + local inspector = setmetatable({ + depth = depth, + level = 0, + buffer = {}, + ids = {}, + maxIds = {}, + newline = newline, + indent = indent, + tableAppearances = countTableAppearances(root) + }, Inspector_mt) + + inspector:putValue(root) + + return table.concat(inspector.buffer) +end + +setmetatable(inspect, { __call = function(_, ...) return inspect.inspect(...) end }) + +return inspect + diff --git a/rc.lua b/rc.lua new file mode 100644 index 0000000..b30cb7c --- /dev/null +++ b/rc.lua @@ -0,0 +1,626 @@ +-- If LuaRocks is installed, make sure that packages installed through it are +-- found (e.g. lgi). If LuaRocks is not installed, do nothing. +pcall(require, "luarocks.loader") + +-- DEBUG +local inspect = require("inspect") + +-- Standard awesome library +local gears = require("gears") +local awful = require("awful") +require("awful.autofocus") +-- Widget and layout library +local wibox = require("wibox") +-- Theme handling library +local beautiful = require("beautiful") +-- Notification library +local naughty = require("naughty") +local menubar = require("menubar") +local hotkeys_popup = require("awful.hotkeys_popup") +-- Enable hotkeys help widget for VIM and other apps +-- when client with a matching name is opened: +require("awful.hotkeys_popup.keys") + + +-- {{{ Error handling +-- Check if awesome encountered an error during startup and fell back to +-- another config (This code will only ever execute for the fallback config) +if awesome.startup_errors then + naughty.notify({ preset = naughty.config.presets.critical, + title = "Oops, there were errors during startup!", + text = awesome.startup_errors }) +end + + +-- Handle runtime errors after startup +do + local in_error = false + awesome.connect_signal("debug::error", function (err) + -- Make sure we don't go into an endless error loop + if in_error then return end + in_error = true + + naughty.notify({ preset = naughty.config.presets.critical, + title = "Oops, an error happened!", + text = tostring(err) }) + in_error = false + end) +end +-- }}} + +-- {{{ Variable definitions +-- Themes define colours, icons, font and wallpapers. +beautiful.init(awful.util.getdir("config") .. "/theme.lua") + +-- This is used later as the default terminal and editor to run. +terminal = "terminator" +editor = os.getenv("EDITOR") or "nano" +editor_cmd = terminal .. " -e " .. editor + +-- Default modkey. +-- Usually, Mod4 is the key with a logo between Control and Alt. +-- If you do not like this or do not have such a key, +-- I suggest you to remap Mod4 to another key using xmodmap or other tools. +-- However, you can use another modifier like Mod1, but it may interact with others. +modkey = "Mod4" + +-- Table of layouts to cover with awful.layout.inc, order matters. +awful.layout.layouts = { + awful.layout.suit.floating, + awful.layout.suit.tile, + -- awful.layout.suit.tile.left, + -- awful.layout.suit.tile.bottom, + -- awful.layout.suit.tile.top, + -- awful.layout.suit.fair, + -- awful.layout.suit.fair.horizontal, + -- awful.layout.suit.spiral, + -- awful.layout.suit.spiral.dwindle, + -- awful.layout.suit.max, + -- awful.layout.suit.max.fullscreen, + -- awful.layout.suit.magnifier, + -- awful.layout.suit.corner.nw, + -- awful.layout.suit.corner.ne, + -- awful.layout.suit.corner.sw, + -- awful.layout.suit.corner.se, +} +-- }}} + +-- {{{ Menu +-- Create a launcher widget and a main menu +myawesomemenu = { + { "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end }, + { "manual", terminal .. " -e man awesome" }, + { "edit config", editor_cmd .. " " .. awesome.conffile }, + { "restart", awesome.restart }, + { "quit", function() awesome.quit() end }, +} + +mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, + { "open terminal", terminal } + } + }) + +mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, + menu = mymainmenu }) + +-- Menubar configuration +menubar.utils.terminal = terminal -- Set the terminal for applications that require it +-- }}} + +-- Keyboard map indicator and switcher +mykeyboardlayout = awful.widget.keyboardlayout() + +-- {{{ Wibar +-- Create a textclock widget +mytextclock = wibox.widget.textclock() + +-- Create a wibox for each screen and add it +local taglist_buttons = gears.table.join( + awful.button({ }, 1, function(t) t:view_only() end), + awful.button({ modkey }, 1, function(t) + if client.focus then + client.focus:move_to_tag(t) + end + end), + awful.button({ }, 3, awful.tag.viewtoggle), + awful.button({ modkey }, 3, function(t) + if client.focus then + client.focus:toggle_tag(t) + end + end), + awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end), + awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end) + ) + +local tasklist_buttons = gears.table.join( + awful.button({ }, 1, function (c) + if c == client.focus then + c.minimized = true + else + c:emit_signal( + "request::activate", + "tasklist", + {raise = true} + ) + end + end), + awful.button({ }, 3, function() + awful.menu.client_list({ theme = { width = 250 } }) + end), + awful.button({ }, 4, function () + awful.client.focus.byidx(1) + end), + awful.button({ }, 5, function () + awful.client.focus.byidx(-1) + end)) + +local function set_wallpaper(s) + -- Wallpaper + if beautiful.wallpaper then + local wallpaper = beautiful.wallpaper + -- If wallpaper is a function, call it with the screen + if type(wallpaper) == "function" then + wallpaper = wallpaper(s) + end + gears.wallpaper.maximized(wallpaper, s, true) + end +end + +-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution) +screen.connect_signal("property::geometry", set_wallpaper) + +awful.screen.connect_for_each_screen(function(s) + -- Wallpaper + set_wallpaper(s) + + -- Each screen has its own tag table. + awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1]) + + -- Create a promptbox for each screen + s.mypromptbox = awful.widget.prompt() + -- Create an imagebox widget which will contain an icon indicating which layout we're using. + -- We need one layoutbox per screen. + s.mylayoutbox = awful.widget.layoutbox(s) + s.mylayoutbox:buttons(gears.table.join( + awful.button({ }, 1, function () awful.layout.inc( 1) end), + awful.button({ }, 3, function () awful.layout.inc(-1) end), + awful.button({ }, 4, function () awful.layout.inc( 1) end), + awful.button({ }, 5, function () awful.layout.inc(-1) end))) + -- Create a taglist widget + s.mytaglist = awful.widget.taglist { + screen = s, + filter = awful.widget.taglist.filter.all, + buttons = taglist_buttons + } + + -- Create a tasklist widget + s.mytasklist = awful.widget.tasklist { + screen = s, + filter = awful.widget.tasklist.filter.currenttags, + buttons = tasklist_buttons + } + + -- Create the wibox + s.mywibox = awful.wibar({ position = "top", screen = s }) + + -- Add widgets to the wibox + s.mywibox:setup { + layout = wibox.layout.align.horizontal, + { -- Left widgets + layout = wibox.layout.fixed.horizontal, + mylauncher, + s.mytaglist, + s.mypromptbox, + }, + s.mytasklist, -- Middle widget + { -- Right widgets + layout = wibox.layout.fixed.horizontal, + mykeyboardlayout, + wibox.widget.systray(), + mytextclock, + s.mylayoutbox, + }, + } +end) +-- }}} + +-- {{{ Mouse bindings +root.buttons(gears.table.join( + awful.button({ }, 3, function () mymainmenu:toggle() end), + awful.button({ }, 4, awful.tag.viewnext), + awful.button({ }, 5, awful.tag.viewprev) +)) +-- }}} + +-- Tiling functions +local leftGeo = function(parent) + local f = awful.placement.scale + + awful.placement.left + + awful.placement['maximize_vertically'] + return f(client.focus, {honor_workarea=true, to_percent = 0.5, parent = parent}) +end +local rightGeo = function(parent) + local f = awful.placement.scale + + awful.placement.right + + awful.placement['maximize_vertically'] + return f(client.focus, {honor_workarea=true, to_percent = 0.5, parent = parent}) +end + +local isTiled = function(client, geometry) + naughty.notify({title="debug", description="h=" .. client.height .. "-" .. geometry.height .. ", x=" .. client.x .. "-" .. geometry.x .. ", y=" .. client.y .. "-" .. geometry.y }) + return client.height == geometry.height and client.x == geometry.x and client.y == geometry.y +end + +-- {{{ Key bindings +globalkeys = gears.table.join( + awful.key({ modkey, }, "s", hotkeys_popup.show_help, + {description="show help", group="awesome"}), + -- awful.key({ modkey, }, "Left", awful.tag.viewprev, + -- {description = "view previous", group = "tag"}), + -- awful.key({ modkey, }, "Right", awful.tag.viewnext, + -- {description = "view next", group = "tag"}), + + -- tiling + awful.key({modkey,}, "Right", + function (c) + local targetGeo = rightGeo(client.parent) + if isTiled(client, targetGeo) then + local newScreen = awful.screen.get_next_in_direction(client.parent, "right") + client.geometry = leftGeo(newScreen) + else + client.geometry = targetGeo + end + end, + {description = "Move right", group = "window_tiling"} + ), + awful.key({modkey,}, "Left", + function () + local targetGeo = leftGeo(client.parent) + if isTiled(client, targetGeo) then + local newScreen = awful.screen.get_next_in_direction(client.parent, "left") + client.geometry = rightGeo(newScreen) + else + client.geometry = targetGeo + end + end, + {description = "Move left", group = "window_tiling"} + ), + awful.key({modkey,}, "Up", + function () + local axis = 'vertically' + local f = awful.placement.scale + + (axis and awful.placement['maximize'] or nil) + client.geometry = f(client.focus, {honor_workarea=true, to_percent = 0.5}) + client.position = "maximized" + end, + {description = "Move left", group = "window_tiling"} + ), + + + awful.key({ modkey, }, "Escape", awful.tag.history.restore, + {description = "go back", group = "tag"}), + + awful.key({ modkey, }, "j", + function () + awful.client.focus.byidx( 1) + end, + {description = "focus next by index", group = "client"} + ), + awful.key({ modkey, }, "k", + function () + awful.client.focus.byidx(-1) + end, + {description = "focus previous by index", group = "client"} + ), + awful.key({ modkey, }, "w", function () mymainmenu:show() end, + {description = "show main menu", group = "awesome"}), + + -- Layout manipulation + awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end, + {description = "swap with next client by index", group = "client"}), + awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end, + {description = "swap with previous client by index", group = "client"}), + awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end, + {description = "focus the next screen", group = "screen"}), + awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end, + {description = "focus the previous screen", group = "screen"}), + awful.key({ modkey, }, "u", awful.client.urgent.jumpto, + {description = "jump to urgent client", group = "client"}), + awful.key({ modkey, }, "Tab", + function () + awful.client.focus.history.previous() + if client.focus then + client.focus:raise() + end + end, + {description = "go back", group = "client"}), + + -- Standard program + awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end, + {description = "open a terminal", group = "launcher"}), + awful.key({ modkey, "Control" }, "r", awesome.restart, + {description = "reload awesome", group = "awesome"}), + awful.key({ modkey, "Shift" }, "q", awesome.quit, + {description = "quit awesome", group = "awesome"}), + + awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end, + {description = "increase master width factor", group = "layout"}), + awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end, + {description = "decrease master width factor", group = "layout"}), + awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1, nil, true) end, + {description = "increase the number of master clients", group = "layout"}), + awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end, + {description = "decrease the number of master clients", group = "layout"}), + awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1, nil, true) end, + {description = "increase the number of columns", group = "layout"}), + awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end, + {description = "decrease the number of columns", group = "layout"}), + awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end, + {description = "select next", group = "layout"}), + awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end, + {description = "select previous", group = "layout"}), + + awful.key({ modkey, "Control" }, "n", + function () + local c = awful.client.restore() + -- Focus restored client + if c then + c:emit_signal( + "request::activate", "key.unminimize", {raise = true} + ) + end + end, + {description = "restore minimized", group = "client"}), + + -- Prompt + awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, + {description = "run prompt", group = "launcher"}), + + awful.key({ modkey }, "x", + function () + awful.prompt.run { + prompt = "Run Lua code: ", + textbox = awful.screen.focused().mypromptbox.widget, + exe_callback = awful.util.eval, + history_path = awful.util.get_cache_dir() .. "/history_eval" + } + end, + {description = "lua execute prompt", group = "awesome"}), + -- Menubar + awful.key({ modkey }, "p", function() menubar.show() end, + {description = "show the menubar", group = "launcher"}) +) + +clientkeys = gears.table.join( + awful.key({ modkey, }, "f", + function (c) + c.fullscreen = not c.fullscreen + c:raise() + end, + {description = "toggle fullscreen", group = "client"}), + awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end, + {description = "close", group = "client"}), + awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle , + {description = "toggle floating", group = "client"}), + awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end, + {description = "move to master", group = "client"}), + awful.key({ modkey, }, "o", function (c) c:move_to_screen() end, + {description = "move to screen", group = "client"}), + awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end, + {description = "toggle keep on top", group = "client"}), + awful.key({ modkey, }, "n", + function (c) + -- The client currently has the input focus, so it cannot be + -- minimized, since minimized clients can't have the focus. + c.minimized = true + end , + {description = "minimize", group = "client"}), + awful.key({ modkey, }, "m", + function (c) + c.maximized = not c.maximized + c:raise() + end , + {description = "(un)maximize", group = "client"}), + awful.key({ modkey, "Control" }, "m", + function (c) + c.maximized_vertical = not c.maximized_vertical + c:raise() + end , + {description = "(un)maximize vertically", group = "client"}), + awful.key({ modkey, "Shift" }, "m", + function (c) + c.maximized_horizontal = not c.maximized_horizontal + c:raise() + end , + {description = "(un)maximize horizontally", group = "client"}) +) + +-- Bind all key numbers to tags. +-- Be careful: we use keycodes to make it work on any keyboard layout. +-- This should map on the top row of your keyboard, usually 1 to 9. +for i = 1, 9 do + globalkeys = gears.table.join(globalkeys, + -- View tag only. + awful.key({ modkey }, "#" .. i + 9, + function () + local screen = awful.screen.focused() + local tag = screen.tags[i] + if tag then + tag:view_only() + end + end, + {description = "view tag #"..i, group = "tag"}), + -- Toggle tag display. + awful.key({ modkey, "Control" }, "#" .. i + 9, + function () + local screen = awful.screen.focused() + local tag = screen.tags[i] + if tag then + awful.tag.viewtoggle(tag) + end + end, + {description = "toggle tag #" .. i, group = "tag"}), + -- Move client to tag. + awful.key({ modkey, "Shift" }, "#" .. i + 9, + function () + if client.focus then + local tag = client.focus.screen.tags[i] + if tag then + client.focus:move_to_tag(tag) + end + end + end, + {description = "move focused client to tag #"..i, group = "tag"}), + -- Toggle tag on focused client. + awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, + function () + if client.focus then + local tag = client.focus.screen.tags[i] + if tag then + client.focus:toggle_tag(tag) + end + end + end, + {description = "toggle focused client on tag #" .. i, group = "tag"}) + ) +end + +clientbuttons = gears.table.join( + awful.button({ }, 1, function (c) + c:emit_signal("request::activate", "mouse_click", {raise = true}) + end), + awful.button({ modkey }, 1, function (c) + c:emit_signal("request::activate", "mouse_click", {raise = true}) + awful.mouse.client.move(c) + end), + awful.button({ modkey }, 3, function (c) + c:emit_signal("request::activate", "mouse_click", {raise = true}) + awful.mouse.client.resize(c) + end) +) + +-- Set keys +root.keys(globalkeys) +-- }}} + +-- {{{ Rules +-- Rules to apply to new clients (through the "manage" signal). +awful.rules.rules = { + -- All clients will match this rule. + { rule = { }, + properties = { border_width = beautiful.border_width, + border_color = beautiful.border_normal, + focus = awful.client.focus.filter, + raise = true, + keys = clientkeys, + buttons = clientbuttons, + screen = awful.screen.preferred, + placement = awful.placement.no_overlap+awful.placement.no_offscreen + } + }, + + -- Floating clients. + { rule_any = { + instance = { + "DTA", -- Firefox addon DownThemAll. + "copyq", -- Includes session name in class. + "pinentry", + }, + class = { + "Arandr", + "Blueman-manager", + "Gpick", + "Kruler", + "MessageWin", -- kalarm. + "Sxiv", + "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. + "Wpa_gui", + "veromix", + "xtightvncviewer"}, + + -- Note that the name property shown in xprop might be set slightly after creation of the client + -- and the name shown there might not match defined rules here. + name = { + "Event Tester", -- xev. + }, + role = { + "AlarmWindow", -- Thunderbird's calendar. + "ConfigManager", -- Thunderbird's about:config. + "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. + } + }, properties = { floating = true }}, + + -- Add titlebars to normal clients and dialogs + { rule_any = {type = { "normal", "dialog" } + }, properties = { titlebars_enabled = true } + }, + + -- Set Firefox to always map on the tag named "2" on screen 1. + -- { rule = { class = "Firefox" }, + -- properties = { screen = 1, tag = "2" } }, +} +-- }}} + +-- {{{ Signals +-- Signal function to execute when a new client appears. +client.connect_signal("manage", function (c) + -- Set the windows at the slave, + -- i.e. put it at the end of others instead of setting it master. + -- if not awesome.startup then awful.client.setslave(c) end + + if awesome.startup + and not c.size_hints.user_position + and not c.size_hints.program_position then + -- Prevent clients from being unreachable after screen count changes. + awful.placement.no_offscreen(c) + end +end) + +-- Add a titlebar if titlebars_enabled is set to true in the rules. +client.connect_signal("request::titlebars", function(c) + -- buttons for the titlebar + local buttons = gears.table.join( + awful.button({ }, 1, function() + c:emit_signal("request::activate", "titlebar", {raise = true}) + awful.mouse.client.move(c) + end), + awful.button({ }, 3, function() + c:emit_signal("request::activate", "titlebar", {raise = true}) + awful.mouse.client.resize(c) + end) + ) + + awful.titlebar(c) : setup { + { -- Left + awful.titlebar.widget.iconwidget(c), + buttons = buttons, + layout = wibox.layout.fixed.horizontal + }, + { -- Middle + { -- Title + align = "center", + widget = awful.titlebar.widget.titlewidget(c) + }, + buttons = buttons, + layout = wibox.layout.flex.horizontal + }, + { -- Right + awful.titlebar.widget.floatingbutton (c), + awful.titlebar.widget.maximizedbutton(c), + awful.titlebar.widget.stickybutton (c), + awful.titlebar.widget.ontopbutton (c), + awful.titlebar.widget.closebutton (c), + layout = wibox.layout.fixed.horizontal() + }, + layout = wibox.layout.align.horizontal + } +end) + +-- Enable sloppy focus, so that focus follows mouse. +client.connect_signal("mouse::enter", function(c) + c:emit_signal("request::activate", "mouse_enter", {raise = false}) +end) + +client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) +client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) +-- }}} diff --git a/theme.lua b/theme.lua new file mode 100644 index 0000000..050da0b --- /dev/null +++ b/theme.lua @@ -0,0 +1,145 @@ +--------------------------- +-- Default awesome theme -- +--------------------------- + +local naughty = require("naughty") +local gears = require("gears") + +local theme_assets = require("beautiful.theme_assets") +local xresources = require("beautiful.xresources") +local dpi = xresources.apply_dpi + +local gfs = require("gears.filesystem") +local themes_path = gfs.get_themes_dir() + +local theme = {} + +theme.font = "sans 12" + +theme.bg_normal = "#2c2e35" +theme.bg_focus = "#34373f" +theme.bg_urgent = "#bf221c" +theme.bg_minimize = "#5f4b66" +theme.bg_systray = theme.bg_normal + +theme.fg_normal = "#aaaaaa" +theme.fg_focus = "#ffffff" +theme.fg_urgent = "#ffffff" +theme.fg_minimize = "#ffffff" + +theme.useless_gap = dpi(0) +theme.border_width = dpi(1) +theme.border_normal = "#222222" +theme.border_focus = "#535d6c" +theme.border_marked = "#91231c" + +naughty.config.defaults.position = "top_middle" +naughty.config.presets.critical.bg = "#e82922" +theme.notification_shape = function(cr, width, height) + return gears.shape.rounded_rect(cr, width, height, 3) +end +theme.notification_margin = dpi(8) +theme.notification_width = dpi(512) +theme.notification_border_color = theme.border_focus +theme.notification_bg = theme.bg_focus +theme.notification_fg = theme.fg_focus + +-- There are other variable sets +-- overriding the default one when +-- defined, the sets are: +-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile] +-- tasklist_[bg|fg]_[focus|urgent] +-- titlebar_[bg|fg]_[normal|focus] +-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color] +-- mouse_finder_[color|timeout|animate_timeout|radius|factor] +-- prompt_[fg|bg|fg_cursor|bg_cursor|font] +-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font] +-- Example: +--theme.taglist_bg_focus = "#ff0000" + +-- Generate taglist squares: +local taglist_square_size = dpi(8) +theme.taglist_squares_sel = theme_assets.taglist_squares_sel( + taglist_square_size, theme.fg_normal +) +theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel( + taglist_square_size, theme.fg_normal +) + +-- Variables set for theming notifications: +-- notification_font +-- notification_[bg|fg] +-- notification_[width|height|margin] +-- notification_[border_color|border_width|shape|opacity] + +-- Variables set for theming the menu: +-- menu_[bg|fg]_[normal|focus] +-- menu_[border_color|border_width] +theme.menu_submenu_icon = themes_path.."default/submenu.png" +theme.menu_height = dpi(32) +theme.menu_width = dpi(256) + +-- You can add as many variables as +-- you wish and access them by using +-- beautiful.variable in your rc.lua +--theme.bg_widget = "#cc0000" + +-- Define the image to load +theme.titlebar_close_button_normal = themes_path.."default/titlebar/close_normal.png" +theme.titlebar_close_button_focus = themes_path.."default/titlebar/close_focus.png" + +theme.titlebar_minimize_button_normal = themes_path.."default/titlebar/minimize_normal.png" +theme.titlebar_minimize_button_focus = themes_path.."default/titlebar/minimize_focus.png" + +theme.titlebar_ontop_button_normal_inactive = themes_path.."default/titlebar/ontop_normal_inactive.png" +theme.titlebar_ontop_button_focus_inactive = themes_path.."default/titlebar/ontop_focus_inactive.png" +theme.titlebar_ontop_button_normal_active = themes_path.."default/titlebar/ontop_normal_active.png" +theme.titlebar_ontop_button_focus_active = themes_path.."default/titlebar/ontop_focus_active.png" + +theme.titlebar_sticky_button_normal_inactive = themes_path.."default/titlebar/sticky_normal_inactive.png" +theme.titlebar_sticky_button_focus_inactive = themes_path.."default/titlebar/sticky_focus_inactive.png" +theme.titlebar_sticky_button_normal_active = themes_path.."default/titlebar/sticky_normal_active.png" +theme.titlebar_sticky_button_focus_active = themes_path.."default/titlebar/sticky_focus_active.png" + +theme.titlebar_floating_button_normal_inactive = themes_path.."default/titlebar/floating_normal_inactive.png" +theme.titlebar_floating_button_focus_inactive = themes_path.."default/titlebar/floating_focus_inactive.png" +theme.titlebar_floating_button_normal_active = themes_path.."default/titlebar/floating_normal_active.png" +theme.titlebar_floating_button_focus_active = themes_path.."default/titlebar/floating_focus_active.png" + +theme.titlebar_maximized_button_normal_inactive = themes_path.."default/titlebar/maximized_normal_inactive.png" +theme.titlebar_maximized_button_focus_inactive = themes_path.."default/titlebar/maximized_focus_inactive.png" +theme.titlebar_maximized_button_normal_active = themes_path.."default/titlebar/maximized_normal_active.png" +theme.titlebar_maximized_button_focus_active = themes_path.."default/titlebar/maximized_focus_active.png" + +theme.wallpaper = themes_path.."default/background.png" + +-- You can use your own layout icons like this: +theme.layout_fairh = themes_path.."default/layouts/fairhw.png" +theme.layout_fairv = themes_path.."default/layouts/fairvw.png" +theme.layout_floating = themes_path.."default/layouts/floatingw.png" +theme.layout_magnifier = themes_path.."default/layouts/magnifierw.png" +theme.layout_max = themes_path.."default/layouts/maxw.png" +theme.layout_fullscreen = themes_path.."default/layouts/fullscreenw.png" +theme.layout_tilebottom = themes_path.."default/layouts/tilebottomw.png" +theme.layout_tileleft = themes_path.."default/layouts/tileleftw.png" +theme.layout_tile = themes_path.."default/layouts/tilew.png" +theme.layout_tiletop = themes_path.."default/layouts/tiletopw.png" +theme.layout_spiral = themes_path.."default/layouts/spiralw.png" +theme.layout_dwindle = themes_path.."default/layouts/dwindlew.png" +theme.layout_cornernw = themes_path.."default/layouts/cornernww.png" +theme.layout_cornerne = themes_path.."default/layouts/cornernew.png" +theme.layout_cornersw = themes_path.."default/layouts/cornersww.png" +theme.layout_cornerse = themes_path.."default/layouts/cornersew.png" + +-- Generate Awesome icon: +theme.awesome_icon = theme_assets.awesome_icon( + theme.menu_height, theme.bg_focus, theme.fg_focus +) + +-- Define the icon theme for application icons. If not set then the icons +-- from /usr/share/icons and /usr/share/icons/hicolor will be used. +theme.icon_theme = nil + +return theme + +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80