21 lines
419 B
GDScript
21 lines
419 B
GDScript
extends Sprite
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class_name Flatfish
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const s = preload('res://images/game1/flatfish_s.tres')
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const s_h = preload('res://images/game1/flatfish_s_h.tres')
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const t = preload('res://images/game1/flatfish_t.tres')
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const t_h = preload('res://images/game1/flatfish_t_h.tres')
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var type: int
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func _init(_type : int):
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type = _type
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if type == FlatfishType.S:
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texture = s_h
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else:
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texture = t_h
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enum FlatfishType {S, T}
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