11 lines
211 B
GDScript
11 lines
211 B
GDScript
extends Node2D
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func _ready():
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Globals.did_already_play_once = true
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Globals.save_game()
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func _input(event):
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if event.is_action_pressed("ui_accept"):
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get_tree().change_scene("res://scenes/main_menu.tscn")
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