crabs-game/images/game1/tileset.tres
2020-08-18 19:19:05 +02:00

1908 lines
56 KiB
Plaintext

[gd_resource type="TileSet" load_steps=91 format=2]
[ext_resource path="res://images/game1/game1_tileset.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 32, 0, 48, 0, 48, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 48, 16, 16, 16, 16, 0, 48, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 48, 16, 0, 16, 0, 0, 48, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 16, 32, 0, 32, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 48, 32, 16, 32, 16, 16, 48, 16 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 48, 0, 48, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 32, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 32, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 32, 0, 32, 32, 0, 0 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 32, 16, 16, 16, 16, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 32, 0, 48, 0, 48, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 32, 32, 16, 32, 16, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 16, 64, 0, 64, 0, 48, 16, 48 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 64, 32, 0, 32, 0, 0, 64, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 128, 128, 0, 128, 0, 112, 128, 112 )
[sub_resource type="ConvexPolygonShape2D" id=37]
points = PoolVector2Array( 112, 112, 32, 112, 32, 64, 112, 64 )
[sub_resource type="ConvexPolygonShape2D" id=38]
points = PoolVector2Array( 112, 96, 128, 96, 128, 112, 112, 112 )
[sub_resource type="ConvexPolygonShape2D" id=39]
points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=43]
points = PoolVector2Array( 48, 16, 16, 16, 16, 0, 48, 0 )
[sub_resource type="ConvexPolygonShape2D" id=44]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=45]
points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=46]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=47]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=48]
points = PoolVector2Array( 64, 16, 0, 16, 0, 0, 64, 0 )
[sub_resource type="ConvexPolygonShape2D" id=49]
points = PoolVector2Array( 16, 32, 0, 32, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=50]
points = PoolVector2Array( 16, 16, 64, 16, 64, 32, 16, 32 )
[sub_resource type="ConvexPolygonShape2D" id=51]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=52]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=53]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=54]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=55]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=56]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=57]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=58]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=59]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=60]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=61]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=62]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=63]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=64]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=65]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=66]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=67]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=68]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=69]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=70]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=71]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=72]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=73]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=74]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=75]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=76]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=77]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=78]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 0, 0, 32, 0, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=79]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=80]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=81]
points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=82]
points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=83]
points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=84]
points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 )
[sub_resource type="ConvexPolygonShape2D" id=85]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=86]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=87]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=88]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=89]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 )
[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 )
[resource]
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0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
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"shape": SubResource( 31 ),
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"shape": SubResource( 32 ),
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12/occluder_offset = Vector2( 0, 0 )
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12/shape = SubResource( 3 )
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"shape": SubResource( 4 ),
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"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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15/occluder_offset = Vector2( 0, 0 )
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15/shape_one_way_margin = 1.0
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"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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66/tile_mode = 0
66/occluder_offset = Vector2( 0, 0 )
66/navigation_offset = Vector2( 0, 0 )
66/shape_offset = Vector2( 0, 0 )
66/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
66/shape = SubResource( 86 )
66/shape_one_way = false
66/shape_one_way_margin = 1.0
66/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 86 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
66/z_index = 0
67/name = "hole_3"
67/texture = ExtResource( 1 )
67/tex_offset = Vector2( 0, 0 )
67/modulate = Color( 1, 1, 1, 1 )
67/region = Rect2( 288, 320, 32, 48 )
67/tile_mode = 0
67/occluder_offset = Vector2( 0, 0 )
67/navigation_offset = Vector2( 0, 0 )
67/shape_offset = Vector2( 0, 0 )
67/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
67/shape = SubResource( 87 )
67/shape_one_way = false
67/shape_one_way_margin = 1.0
67/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 87 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
67/z_index = 0
68/name = "hole_2"
68/texture = ExtResource( 1 )
68/tex_offset = Vector2( 0, 0 )
68/modulate = Color( 1, 1, 1, 1 )
68/region = Rect2( 320, 320, 32, 48 )
68/tile_mode = 0
68/occluder_offset = Vector2( 0, 0 )
68/navigation_offset = Vector2( 0, 0 )
68/shape_offset = Vector2( 0, 0 )
68/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
68/shape = SubResource( 88 )
68/shape_one_way = false
68/shape_one_way_margin = 1.0
68/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 88 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
68/z_index = 0
69/name = "hole_1"
69/texture = ExtResource( 1 )
69/tex_offset = Vector2( 0, 0 )
69/modulate = Color( 1, 1, 1, 1 )
69/region = Rect2( 352, 320, 32, 48 )
69/tile_mode = 0
69/occluder_offset = Vector2( 0, 0 )
69/navigation_offset = Vector2( 0, 0 )
69/shape_offset = Vector2( 0, 0 )
69/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
69/shape = SubResource( 89 )
69/shape_one_way = false
69/shape_one_way_margin = 1.0
69/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 89 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
69/z_index = 0
70/name = "checkpoint"
70/texture = ExtResource( 1 )
70/tex_offset = Vector2( 0, 0 )
70/modulate = Color( 1, 1, 1, 1 )
70/region = Rect2( 352, 0, 16, 16 )
70/tile_mode = 0
70/occluder_offset = Vector2( 0, 0 )
70/navigation_offset = Vector2( 0, 0 )
70/shape_offset = Vector2( 0, 0 )
70/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
70/shape_one_way = false
70/shape_one_way_margin = 0.0
70/shapes = [ ]
70/z_index = 0
71/name = "start"
71/texture = ExtResource( 1 )
71/tex_offset = Vector2( 0, 0 )
71/modulate = Color( 1, 1, 1, 1 )
71/region = Rect2( 368, 0, 16, 16 )
71/tile_mode = 0
71/occluder_offset = Vector2( 0, 0 )
71/navigation_offset = Vector2( 0, 0 )
71/shape_offset = Vector2( 0, 0 )
71/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
71/shape_one_way = false
71/shape_one_way_margin = 0.0
71/shapes = [ ]
71/z_index = 0
72/name = "finish"
72/texture = ExtResource( 1 )
72/tex_offset = Vector2( 0, 0 )
72/modulate = Color( 1, 1, 1, 1 )
72/region = Rect2( 384, 0, 16, 16 )
72/tile_mode = 0
72/occluder_offset = Vector2( 0, 0 )
72/navigation_offset = Vector2( 0, 0 )
72/shape_offset = Vector2( 0, 0 )
72/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
72/shape_one_way = false
72/shape_one_way_margin = 0.0
72/shapes = [ ]
72/z_index = 0