[gd_scene load_steps=12 format=2] [ext_resource path="res://images/game1/opening.tres" type="SpriteFrames" id=1] [ext_resource path="res://images/game1/opening2bg.tres" type="SpriteFrames" id=2] [ext_resource path="res://scripts/game1/Game1Script.gd" type="Script" id=3] [ext_resource path="res://scenes/game1/opening2_player.tscn" type="PackedScene" id=4] [ext_resource path="res://scripts/game1/opening2_next_step_trigger.gd" type="Script" id=5] [ext_resource path="res://images/game1/tileset.tres" type="TileSet" id=6] [ext_resource path="res://images/game1/game1_player.tres" type="SpriteFrames" id=7] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 114.063, 10 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 117.734, 10 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 13.4499, 41.9587 ) [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 6.44203, 23.0973 ) [node name="Node2D" type="Node2D"] script = ExtResource( 3 ) [node name="Game" type="Node2D" parent="."] [node name="Ground" type="TileMap" parent="Game"] tile_set = ExtResource( 6 ) cell_size = Vector2( 16, 16 ) cell_quadrant_size = 8 cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 ) format = 1 [node name="Props" type="TileMap" parent="Game"] tile_set = ExtResource( 6 ) cell_size = Vector2( 16, 16 ) cell_quadrant_size = 8 cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 ) format = 1 [node name="Player" type="AnimatedSprite" parent="Game"] frames = ExtResource( 7 ) [node name="Camera2D" type="Camera2D" parent="Game/Player"] [node name="Opening2" type="Node2D" parent="."] visible = false [node name="Opening2Bg" type="AnimatedSprite" parent="Opening2"] frames = ExtResource( 2 ) centered = false [node name="Player" parent="Opening2" instance=ExtResource( 4 )] position = Vector2( -6.22136, 83.6906 ) [node name="walls" type="Node2D" parent="Opening2"] [node name="StaticBody2D" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D"] position = Vector2( 99.7793, 36.875 ) shape = SubResource( 1 ) [node name="StaticBody2D2" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D2"] position = Vector2( 101.948, -20.3563 ) shape = SubResource( 2 ) [node name="StaticBody2D3" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D3"] position = Vector2( -25.6957, 6 ) shape = SubResource( 3 ) [node name="StaticBody2D4" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D4"] position = Vector2( 224.921, 6 ) shape = SubResource( 3 ) [node name="next_step_trigger" type="Area2D" parent="Opening2"] position = Vector2( -6.22136, 83.6906 ) script = ExtResource( 5 ) root_path = NodePath("../..") [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/next_step_trigger"] position = Vector2( 210.738, 5 ) shape = SubResource( 4 ) [node name="Opening1" type="AnimatedSprite" parent="."] visible = false frames = ExtResource( 1 ) centered = false