[gd_scene load_steps=2 format=2] [ext_resource path="res://images/game1/game1_player.tres" type="SpriteFrames" id=1] [node name="Player" type="AnimatedSprite"] frames = ExtResource( 1 ) offset = Vector2( 8, 0 ) [node name="Camera2D" type="Camera2D" parent="."]