[gd_scene load_steps=28 format=2] [ext_resource path="res://images/game1/Herbert-01.tres" type="SpriteFrames" id=1] [ext_resource path="res://images/game1/opening2bg.tres" type="SpriteFrames" id=2] [ext_resource path="res://scripts/game1/Game1Script.gd" type="Script" id=3] [ext_resource path="res://scenes/SidePlayer.tscn" type="PackedScene" id=4] [ext_resource path="res://scripts/game1/opening2_next_step_trigger.gd" type="Script" id=5] [ext_resource path="res://images/goo/goo5.tres" type="Resource" id=6] [ext_resource path="res://images/goo/goo8.tres" type="Resource" id=7] [ext_resource path="res://scripts/ControlIndicator.gd" type="Script" id=8] [ext_resource path="res://scripts/game1/ControlIndicators1.gd" type="Script" id=9] [ext_resource path="res://scenes/dialogue.tscn" type="PackedScene" id=10] [ext_resource path="res://fonts/dialog_default_font.tres" type="DynamicFont" id=11] [ext_resource path="res://images/game1/Herbert-01_mask.tres" type="SpriteFrames" id=12] [ext_resource path="res://images/goo/goo4.tres" type="Resource" id=29] [ext_resource path="res://images/goo/BigGoo2.tres" type="Resource" id=30] [ext_resource path="res://images/goo/goo2.tres" type="Resource" id=31] [ext_resource path="res://images/goo/goo7.tres" type="Resource" id=32] [ext_resource path="res://images/goo/goo6.tres" type="Resource" id=33] [ext_resource path="res://images/goo/BigGoo1.tres" type="Resource" id=34] [ext_resource path="res://scripts/GooEmitter.gd" type="Script" id=35] [ext_resource path="res://images/goo/goo1.tres" type="Resource" id=36] [ext_resource path="res://images/goo/goo3.tres" type="Resource" id=37] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 114.063, 10 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 117.734, 10 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 13.4499, 41.9587 ) [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 6.44203, 23.0973 ) [sub_resource type="Shader" id=5] code = "shader_type canvas_item; uniform sampler2D tex_frg_3; uniform sampler2D tex_frg_7; void vertex() { // Output:0 } void fragment() { // Input:5 // Input:2 // Texture:3 vec4 tex_frg_3_read = texture(SCREEN_TEXTURE, SCREEN_UV); vec3 n_out3p0 = tex_frg_3_read.rgb; float n_out3p1 = tex_frg_3_read.a; // VectorDecompose:10 float n_out10p0 = n_out3p0.x; float n_out10p1 = n_out3p0.y; float n_out10p2 = n_out3p0.z; // Input:8 vec3 n_out8p0 = vec3(UV, 0.0); // Input:6 // Texture:7 vec4 tex_frg_7_read = texture(TEXTURE, n_out8p0.xy); vec3 n_out7p0 = tex_frg_7_read.rgb; float n_out7p1 = tex_frg_7_read.a; // If:9 float n_in9p1 = 1.00000; float n_in9p2 = 0.05000; vec3 n_out9p0; if(abs(n_out10p0 - n_in9p1) < n_in9p2) { n_out9p0 = n_out7p0; } else if(n_out10p0 < n_in9p1) { n_out9p0 = n_out3p0; } else { n_out9p0 = n_out3p0; } // Output:0 COLOR.rgb = n_out9p0; } void light() { // Output:0 } " custom_defines = "" [sub_resource type="ShaderMaterial" id=6] shader = SubResource( 5 ) [node name="Node2D" type="Node2D"] script = ExtResource( 3 ) dialogue = "res://dialogues/game1.json" [node name="Game" type="Node2D" parent="."] [node name="GameControlIndicator" type="AnimatedSprite" parent="."] position = Vector2( 96, 70 ) script = ExtResource( 8 ) [node name="Opening2" type="Node2D" parent="."] [node name="Opening2Bg" type="AnimatedSprite" parent="Opening2"] frames = ExtResource( 2 ) playing = true centered = false [node name="Player" parent="Opening2" instance=ExtResource( 4 )] position = Vector2( -6.22136, 83.6906 ) [node name="walls" type="Node2D" parent="Opening2"] [node name="StaticBody2D" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D"] position = Vector2( 99.7793, 36.875 ) shape = SubResource( 1 ) [node name="StaticBody2D2" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D2"] position = Vector2( 101.948, -20.3563 ) shape = SubResource( 2 ) [node name="StaticBody2D3" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D3"] position = Vector2( -25.6957, 6 ) shape = SubResource( 3 ) [node name="StaticBody2D4" type="StaticBody2D" parent="Opening2/walls"] position = Vector2( -6.22136, 83.6906 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/walls/StaticBody2D4"] position = Vector2( 224.921, 6 ) shape = SubResource( 3 ) [node name="next_step_trigger" type="Area2D" parent="Opening2"] position = Vector2( -6.22136, 83.6906 ) script = ExtResource( 5 ) root_path = NodePath("../..") [node name="CollisionShape2D" type="CollisionShape2D" parent="Opening2/next_step_trigger"] position = Vector2( 210.738, 5 ) shape = SubResource( 4 ) [node name="GooEmitter" type="Node2D" parent="Opening2"] position = Vector2( 218.7, 26.2372 ) script = ExtResource( 35 ) __meta__ = { "_editor_description_": "" } goo_particles = [ ExtResource( 34 ), ExtResource( 30 ), ExtResource( 36 ), ExtResource( 31 ), ExtResource( 37 ), ExtResource( 29 ), ExtResource( 6 ), ExtResource( 33 ), ExtResource( 32 ), ExtResource( 7 ) ] direction = Vector2( -1, 0 ) spawn_rate = 2 [node name="ControlIndicators" type="Node2D" parent="Opening2"] position = Vector2( 37.7092, 95.9416 ) script = ExtResource( 9 ) [node name="ControlIndicatorLeft" type="AnimatedSprite" parent="Opening2/ControlIndicators"] position = Vector2( -7.50846, 0 ) script = ExtResource( 8 ) [node name="ControlIndicatorRight" type="AnimatedSprite" parent="Opening2/ControlIndicators"] position = Vector2( 7.84219, 0 ) script = ExtResource( 8 ) [node name="Opening1" type="AnimatedSprite" parent="."] frames = ExtResource( 1 ) centered = false [node name="Label" type="Label" parent="Opening1"] margin_left = 54.0011 margin_top = 30.8309 margin_right = 157.001 margin_bottom = 77.8309 custom_fonts/font = ExtResource( 11 ) custom_colors/font_color = Color( 0, 0, 0, 1 ) text = "As I was on my daily morning walk, I saw something strange." align = 1 autowrap = true __meta__ = { "_edit_use_anchors_": false } [node name="Mask" type="AnimatedSprite" parent="Opening1"] frames = ExtResource( 12 ) centered = false [node name="OpeningOver" type="AnimatedSprite" parent="Opening1"] material = SubResource( 6 ) frames = ExtResource( 1 ) centered = false [node name="UI" type="Control" parent="."] margin_right = 192.0 margin_bottom = 108.0 __meta__ = { "_edit_use_anchors_": false } [node name="Dialog" parent="UI" instance=ExtResource( 10 )]