[gd_resource type="SpriteFrames" load_steps=14 format=2] [ext_resource path="res://images/game1/HerbertSprite1_Still.png" type="Texture" id=1] [ext_resource path="res://images/game1/HerbertSprite1_Left.png" type="Texture" id=2] [ext_resource path="res://images/game1/HerbertSprite1_Right.png" type="Texture" id=3] [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 2 ) region = Rect2( 24, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 2 ) region = Rect2( 48, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 2 ) region = Rect2( 72, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=7] atlas = ExtResource( 3 ) region = Rect2( 0, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=8] atlas = ExtResource( 3 ) region = Rect2( 24, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=9] atlas = ExtResource( 3 ) region = Rect2( 48, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=10] atlas = ExtResource( 3 ) region = Rect2( 72, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 24, 12 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 24, 0, 24, 12 ) [resource] animations = [ { "frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], "loop": true, "name": "left", "speed": 10.0 }, { "frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ], "loop": true, "name": "right", "speed": 10.0 }, { "frames": [ SubResource( 1 ), SubResource( 2 ) ], "loop": true, "name": "default", "speed": 2.0 } ]