[gd_resource type="SpriteFrames" load_steps=3 format=2] [ext_resource path="res://images/game1/Herbert-02.png" type="Texture" id=1] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 192, 108 ) [resource] animations = [ { "frames": [ SubResource( 1 ) ], "loop": true, "name": "default", "speed": 10.0 } ]