[gd_scene load_steps=4 format=2] [ext_resource path="res://images/game1/player.tres" type="SpriteFrames" id=1] [ext_resource path="res://scripts/game1/PlayerController.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 10, 4.5 ) [node name="Player" type="RigidBody2D"] position = Vector2( 1, -1 ) mode = 2 gravity_scale = 0.0 sleeping = true linear_damp = 25.0 script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 0.5 ) shape = SubResource( 1 ) [node name="Sprite" type="AnimatedSprite" parent="."] frames = ExtResource( 1 )