diff --git a/scripts/game1/Game1Script.gd b/scripts/game1/Game1Script.gd index 76d0e7d..870b8d5 100644 --- a/scripts/game1/Game1Script.gd +++ b/scripts/game1/Game1Script.gd @@ -16,11 +16,20 @@ onready var levels = [ 'Level5', ] +export var skipToLevel = '' + var current_level = -1 var spawn_pos = Vector2() var exit_points = [] func _ready(): + if skipToLevel != '': + $Opening1.queue_free() + start_game() + while levels[current_level] != skipToLevel: + next_level() + return + $Opening1.play('default') yield($Opening1, 'animation_finished') $Opening1.queue_free()