Remove debug start_game
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@ -21,7 +21,6 @@ var spawn_pos = Vector2()
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var exit_points = []
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var exit_points = []
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func _ready():
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func _ready():
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start_game()
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$Opening1.play('default')
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$Opening1.play('default')
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yield($Opening1, 'animation_finished')
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yield($Opening1, 'animation_finished')
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$Opening1.queue_free()
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$Opening1.queue_free()
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