Add sounds to intro scene

This commit is contained in:
Alice Gaudon 2020-08-18 11:05:27 +02:00
parent bcb80dbec9
commit 4636b3aefc
14 changed files with 115 additions and 13 deletions

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@ -8,16 +8,15 @@
{"timer": 2, "auto": true},
{"name": "Crab", "expression": "eyes", "wait": true},
{"name": "Crab", "expression": "eyes", "wait": true, "audio": "herbert_eyes"},
{"name": "Ely"},
{"name": "Crab", "expression": "first_step", "wait": true},
{"name": "Crab", "expression": "first_step", "wait": true, "audio": "herbert_first_step"},
{"name": "Ely"},
{"name": "Crab", "expression": "second_step", "wait": true},
{"name": "Ely"},
{"name": "Crab", "expression": "third_step", "wait": true},
{"name": "Crab", "expression": "second_step", "wait": true, "audio": "herbert_second_step"},
{"name": "Ely"},
{"name": "Crab", "expression": "third_step", "wait": true, "auto": true},
{"name": "Crab", "text": "Hey you!"},
{"name": "Crab", "text": "Hey you!", "audio": "herbert_is_happy"},
{"name": "Ely", "text": "... Huh?"},
{"name": "Crab", "text": "You ok buddy?"},
{"name": "Ely", "text": "I must be going crazy."},

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@ -2,7 +2,6 @@
[ext_resource path="res://images/campfire/Ely_Sitting.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 192, 108 )
@ -551,6 +550,6 @@ region = Rect2( 1344, 1728, 192, 108 )
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ), SubResource( 63 ), SubResource( 64 ), SubResource( 65 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ), SubResource( 70 ), SubResource( 71 ), SubResource( 72 ), SubResource( 73 ), SubResource( 74 ), SubResource( 75 ), SubResource( 76 ), SubResource( 77 ), SubResource( 78 ), SubResource( 79 ), SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ), SubResource( 86 ), SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 93 ), SubResource( 94 ), SubResource( 95 ), SubResource( 96 ), SubResource( 97 ), SubResource( 98 ), SubResource( 99 ), SubResource( 100 ), SubResource( 101 ), SubResource( 102 ), SubResource( 103 ), SubResource( 104 ), SubResource( 105 ), SubResource( 106 ), SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 110 ), SubResource( 111 ), SubResource( 112 ), SubResource( 113 ), SubResource( 114 ), SubResource( 115 ), SubResource( 116 ), SubResource( 117 ), SubResource( 118 ), SubResource( 119 ), SubResource( 120 ), SubResource( 121 ), SubResource( 122 ), SubResource( 123 ), SubResource( 124 ), SubResource( 125 ), SubResource( 126 ), SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 131 ), SubResource( 132 ), SubResource( 133 ), SubResource( 134 ), SubResource( 135 ), SubResource( 136 ) ],
"loop": true,
"name": "default",
"name": "idle",
"speed": 10.0
} ]

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@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://images/campfire/campfire.tres" type="SpriteFrames" id=1]
[ext_resource path="res://images/campfire/ely.tres" type="SpriteFrames" id=2]
[ext_resource path="res://scenes/dialogue.tscn" type="PackedScene" id=3]
[ext_resource path="res://scripts/scenes/IntroScript.gd" type="Script" id=4]
[ext_resource path="res://images/campfire/herbert_intro.tres" type="SpriteFrames" id=5]
[ext_resource path="res://sounds/BRS_Fire_Campfire_Busy_Crackles_Snaps_1.wav" type="AudioStream" id=6]
[node name="root" type="Node2D"]
@ -13,9 +14,13 @@ frames = ExtResource( 1 )
playing = true
centered = false
[node name="FireCrackles" type="AudioStreamPlayer" parent="Campfire (background)"]
stream = ExtResource( 6 )
autoplay = true
[node name="Ely" type="AnimatedSprite" parent="."]
frames = ExtResource( 2 )
frame = 132
animation = "idle"
playing = true
centered = false
@ -34,6 +39,7 @@ __meta__ = {
[node name="Dialog" parent="UI" instance=ExtResource( 3 )]
visible = false
audio_player_node_path = NodePath("../../AudioStreamPlayer")
[node name="IntroScript" type="Node" parent="."]
script = ExtResource( 4 )
@ -41,3 +47,5 @@ dialogue_box_path = NodePath("../UI/Dialog")
ely_sprite_path = NodePath("../Ely")
herbert_sprite_path = NodePath("../Herbert")
intro_dialogue = "res://dialogues/intro_1.json"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]

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@ -13,6 +13,9 @@ onready var text_label = get_node(text_label_path) as RichTextLabel
export (NodePath) var expression_node_path
onready var expression_node = get_node(expression_node_path) as RichTextLabel
export (NodePath) var audio_player_node_path
onready var audio_player_node = get_node(audio_player_node_path) as AudioStreamPlayer
var dialogue : Array
var index : int
@ -25,9 +28,10 @@ var auto_advance = false
func _ready():
assert(name_label != null)
assert(text_label != null)
assert(audio_player_node != null)
func start(dialogue : Array):
self.dialogue = dialogue
func start(_dialogue : Array):
dialogue = _dialogue
index = 0
update()
@ -53,13 +57,24 @@ func update() -> void:
character_name = line.get('name', '')
text = line.get('text', '')
expression = line.get('expression', '')
# Flow
waiting = line.get('wait', false)
var timer = line.get('timer', 0)
auto_advance = line.get('auto', false)
# Timer
var timer = line.get('timer', 0)
if timer > 0:
waiting = true
# Audio
var audio = line.get('audio', '')
if audio != '':
var path = "res://sounds/" + audio + ".ogg"
assert(File.new().file_exists(path))
audio_player_node.stream = load(path)
audio_player_node.play()
# UI
name_label.bbcode_text = character_name
name_label.rect_min_size.x = name_label.get_font('normal_font').get_string_size(name_label.text).x

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@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/BRS_Fire_Campfire_Busy_Crackles_Snaps_1.wav-3b6264d1b3cb929e6463a3ee1df5b92a.sample"
[deps]
source_file="res://sounds/BRS_Fire_Campfire_Busy_Crackles_Snaps_1.wav"
dest_files=[ "res://.import/BRS_Fire_Campfire_Busy_Crackles_Snaps_1.wav-3b6264d1b3cb929e6463a3ee1df5b92a.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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sounds/herbert_eyes.ogg Normal file

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@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/herbert_eyes.ogg-e5ba58e8ea4582e7811f5ffa2bcf2942.oggstr"
[deps]
source_file="res://sounds/herbert_eyes.ogg"
dest_files=[ "res://.import/herbert_eyes.ogg-e5ba58e8ea4582e7811f5ffa2bcf2942.oggstr" ]
[params]
loop=false
loop_offset=0

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@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/herbert_first_step.ogg-4321a1886697ba7710fbb81309548e61.oggstr"
[deps]
source_file="res://sounds/herbert_first_step.ogg"
dest_files=[ "res://.import/herbert_first_step.ogg-4321a1886697ba7710fbb81309548e61.oggstr" ]
[params]
loop=false
loop_offset=0

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sounds/herbert_is_happy.ogg Normal file

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@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/herbert_is_happy.ogg-d6cae557ce15ac28f03bfa7ebf789b37.oggstr"
[deps]
source_file="res://sounds/herbert_is_happy.ogg"
dest_files=[ "res://.import/herbert_is_happy.ogg-d6cae557ce15ac28f03bfa7ebf789b37.oggstr" ]
[params]
loop=true
loop_offset=0

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@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/herbert_second_step.ogg-5c328db0c5a075fbf08cc4da6533fa92.oggstr"
[deps]
source_file="res://sounds/herbert_second_step.ogg"
dest_files=[ "res://.import/herbert_second_step.ogg-5c328db0c5a075fbf08cc4da6533fa92.oggstr" ]
[params]
loop=false
loop_offset=0