Sounds and bug fixes
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ffd1361dd8
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@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=2]
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://images/ui/dialogue_bg.png" type="Texture" id=1]
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[ext_resource path="res://fonts/dialog_default_font.tres" type="DynamicFont" id=2]
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@ -8,6 +8,8 @@
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[ext_resource path="res://BlackScreen.tscn" type="PackedScene" id=6]
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[ext_resource path="res://scripts/BlackScreen.gd" type="Script" id=7]
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[ext_resource path="res://scripts/ControlIndicator.gd" type="Script" id=8]
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[ext_resource path="res://sounds/gibberish.wav" type="AudioStream" id=9]
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[ext_resource path="res://sounds/gibberish2.wav" type="AudioStream" id=10]
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[sub_resource type="VisualShaderNodeColorConstant" id=1]
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constant = Color( 0, 0, 0, 0.803922 )
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@ -212,3 +214,9 @@ fit_content_height = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="GibberishPlayer1" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 9 )
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[node name="GibberishPlayer2" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 10 )
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@ -133,7 +133,15 @@ func animate_text():
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if text_label.text[text_label.visible_characters] == ' ':
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text_label.visible_characters += 1
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text_label.visible_characters += 1
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yield(get_tree().create_timer(0.4 if text_label.text[text_label.visible_characters - 1] == '.' else 0.05), 'timeout')
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var c = text_label.text[text_label.visible_characters - 1]
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if $MarginContainer.visible:
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if "abcdefghijklmnoprstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZÀàéÉçÇÈèùÙ.".rfind(c) >= 0:
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if character_name == 'Ely': $GibberishPlayer2.play()
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else: $GibberishPlayer1.play()
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yield(get_tree().create_timer(0.4 if c == '.' else 0.05), 'timeout')
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if !Globals.ui_accept_tip:
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control_indicator.show_press('ui_accept')
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Globals.ui_accept_tip = true
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@ -18,7 +18,6 @@ func _ready():
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dialogue_box.connect('update', self, 'update_camera')
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yield(get_tree().create_timer(2.0), 'timeout')
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yield(dialogue_box.start_dialogue(intro_dialogue), 'end')
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get_tree().change_scene("res://scenes/game1.tscn")
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@ -17,5 +17,5 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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edit/loop=true
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compress/mode=0
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BIN
sounds/gibberish.wav
Normal file
BIN
sounds/gibberish.wav
Normal file
Binary file not shown.
21
sounds/gibberish.wav.import
Normal file
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sounds/gibberish.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/gibberish.wav-d9ccae3969716aecb07896cc5967f4f1.sample"
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[deps]
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source_file="res://sounds/gibberish.wav"
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dest_files=[ "res://.import/gibberish.wav-d9ccae3969716aecb07896cc5967f4f1.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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BIN
sounds/gibberish2.wav
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BIN
sounds/gibberish2.wav
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Binary file not shown.
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sounds/gibberish2.wav.import
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21
sounds/gibberish2.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/gibberish2.wav-6ec18f6f246c055727b749c364482200.sample"
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[deps]
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source_file="res://sounds/gibberish2.wav"
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dest_files=[ "res://.import/gibberish2.wav-6ec18f6f246c055727b749c364482200.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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