From 370b2e5925cc2c25e17017d2ef56fa80d4d1726c Mon Sep 17 00:00:00 2001 From: Alice Gaudon Date: Tue, 18 Aug 2020 21:22:14 +0200 Subject: [PATCH] Fix spawn_point offset --- images/game1/tileset.tres | 424 +++++++++++++++++------------------ scripts/game1/Game1Script.gd | 2 +- 2 files changed, 213 insertions(+), 213 deletions(-) diff --git a/images/game1/tileset.tres b/images/game1/tileset.tres index 99af144..3f38cfb 100644 --- a/images/game1/tileset.tres +++ b/images/game1/tileset.tres @@ -47,90 +47,114 @@ points = PoolVector2Array( 32, 16, 16, 16, 16, 0, 32, 0 ) [sub_resource type="ConvexPolygonShape2D" id=15] points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=35] +[sub_resource type="ConvexPolygonShape2D" id=16] points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 ) -[sub_resource type="ConvexPolygonShape2D" id=16] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) - [sub_resource type="ConvexPolygonShape2D" id=17] -points = PoolVector2Array( 32, 0, 48, 0, 48, 16, 32, 16 ) +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=18] -points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) +points = PoolVector2Array( 32, 0, 48, 0, 48, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=19] -points = PoolVector2Array( 32, 32, 16, 32, 16, 16, 32, 16 ) +points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) [sub_resource type="ConvexPolygonShape2D" id=20] -points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) +points = PoolVector2Array( 32, 32, 16, 32, 16, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=21] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) +points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=22] -points = PoolVector2Array( 16, 64, 0, 64, 0, 48, 16, 48 ) +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=23] -points = PoolVector2Array( 64, 32, 0, 32, 0, 0, 64, 0 ) +points = PoolVector2Array( 16, 64, 0, 64, 0, 48, 16, 48 ) [sub_resource type="ConvexPolygonShape2D" id=24] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) +points = PoolVector2Array( 64, 32, 0, 32, 0, 0, 64, 0 ) [sub_resource type="ConvexPolygonShape2D" id=25] -points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=26] -points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=36] -points = PoolVector2Array( 128, 128, 0, 128, 0, 112, 128, 112 ) - -[sub_resource type="ConvexPolygonShape2D" id=37] -points = PoolVector2Array( 112, 112, 32, 112, 32, 64, 112, 64 ) - -[sub_resource type="ConvexPolygonShape2D" id=38] -points = PoolVector2Array( 112, 96, 128, 96, 128, 112, 112, 112 ) - -[sub_resource type="ConvexPolygonShape2D" id=39] -points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=40] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=41] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=42] -points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=43] -points = PoolVector2Array( 48, 16, 16, 16, 16, 0, 48, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=44] -points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=45] -points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=46] points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=47] +[sub_resource type="ConvexPolygonShape2D" id=26] points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) -[sub_resource type="ConvexPolygonShape2D" id=48] +[sub_resource type="ConvexPolygonShape2D" id=27] +points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=28] +points = PoolVector2Array( 128, 128, 0, 128, 0, 112, 128, 112 ) + +[sub_resource type="ConvexPolygonShape2D" id=29] +points = PoolVector2Array( 112, 112, 32, 112, 32, 64, 112, 64 ) + +[sub_resource type="ConvexPolygonShape2D" id=30] +points = PoolVector2Array( 112, 96, 128, 96, 128, 112, 112, 112 ) + +[sub_resource type="ConvexPolygonShape2D" id=31] +points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=32] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=33] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=34] +points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=35] +points = PoolVector2Array( 48, 16, 16, 16, 16, 0, 48, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=36] +points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=37] +points = PoolVector2Array( 0, 0, 32, 0, 32, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=38] +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=39] +points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=40] points = PoolVector2Array( 64, 16, 0, 16, 0, 0, 64, 0 ) -[sub_resource type="ConvexPolygonShape2D" id=49] +[sub_resource type="ConvexPolygonShape2D" id=41] points = PoolVector2Array( 16, 32, 0, 32, 0, 0, 16, 0 ) -[sub_resource type="ConvexPolygonShape2D" id=50] +[sub_resource type="ConvexPolygonShape2D" id=42] points = PoolVector2Array( 16, 16, 64, 16, 64, 32, 16, 32 ) -[sub_resource type="ConvexPolygonShape2D" id=51] +[sub_resource type="ConvexPolygonShape2D" id=43] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="ConvexPolygonShape2D" id=44] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=45] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=46] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=47] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=48] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=49] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=50] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=51] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + [sub_resource type="ConvexPolygonShape2D" id=52] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) @@ -189,7 +213,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=71] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 0, 0, 32, 0, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=72] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) @@ -198,53 +222,38 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=74] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) [sub_resource type="ConvexPolygonShape2D" id=75] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=76] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=77] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) [sub_resource type="ConvexPolygonShape2D" id=78] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=27] -points = PoolVector2Array( 0, 0, 32, 0, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=28] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=29] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=30] -points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) +points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 ) [sub_resource type="ConvexPolygonShape2D" id=79] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=80] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=81] -points = PoolVector2Array( 32, 16, 0, 16, 0, 0, 32, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=82] -points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=83] points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 ) -[sub_resource type="ConvexPolygonShape2D" id=31] +[sub_resource type="ConvexPolygonShape2D" id=80] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) -[sub_resource type="ConvexPolygonShape2D" id=84] +[sub_resource type="ConvexPolygonShape2D" id=81] points = PoolVector2Array( 32, 32, 16, 32, 16, 0, 32, 0 ) +[sub_resource type="ConvexPolygonShape2D" id=82] +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=83] +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=84] +points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) + [sub_resource type="ConvexPolygonShape2D" id=85] points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) @@ -252,21 +261,12 @@ points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=87] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=88] points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) [sub_resource type="ConvexPolygonShape2D" id=89] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=32] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=33] -points = PoolVector2Array( 32, 32, 0, 32, 0, 16, 32, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=34] points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) [resource] @@ -364,14 +364,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 6/navigation_offset = Vector2( 0, 0 ) 6/shape_offset = Vector2( 0, 0 ) 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 31 ) +6/shape = SubResource( 80 ) 6/shape_one_way = false 6/shape_one_way_margin = 1.0 6/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 31 ), +"shape": SubResource( 80 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 6/z_index = 0 @@ -385,14 +385,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 32 ) +7/shape = SubResource( 87 ) 7/shape_one_way = false 7/shape_one_way_margin = 1.0 7/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 32 ), +"shape": SubResource( 87 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 7/z_index = 0 @@ -406,14 +406,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 8/navigation_offset = Vector2( 0, 0 ) 8/shape_offset = Vector2( 0, 0 ) 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -8/shape = SubResource( 33 ) +8/shape = SubResource( 88 ) 8/shape_one_way = false 8/shape_one_way_margin = 1.0 8/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 33 ), +"shape": SubResource( 88 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 8/z_index = 0 @@ -427,14 +427,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 9/navigation_offset = Vector2( 0, 0 ) 9/shape_offset = Vector2( 0, 0 ) 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -9/shape = SubResource( 34 ) +9/shape = SubResource( 89 ) 9/shape_one_way = false 9/shape_one_way_margin = 1.0 9/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 34 ), +"shape": SubResource( 89 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 9/z_index = 0 @@ -784,14 +784,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 26/navigation_offset = Vector2( 0, 0 ) 26/shape_offset = Vector2( 0, 0 ) 26/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -26/shape = SubResource( 35 ) +26/shape = SubResource( 16 ) 26/shape_one_way = false 26/shape_one_way_margin = 1.0 26/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 35 ), +"shape": SubResource( 16 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 26/z_index = 0 @@ -805,20 +805,20 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 27/navigation_offset = Vector2( 0, 0 ) 27/shape_offset = Vector2( 0, 0 ) 27/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -27/shape = SubResource( 16 ) +27/shape = SubResource( 17 ) 27/shape_one_way = false 27/shape_one_way_margin = 1.0 27/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 16 ), +"shape": SubResource( 17 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 17 ), +"shape": SubResource( 18 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 27/z_index = 0 @@ -832,14 +832,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 28/navigation_offset = Vector2( 0, 0 ) 28/shape_offset = Vector2( 0, 0 ) 28/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -28/shape = SubResource( 18 ) +28/shape = SubResource( 19 ) 28/shape_one_way = false 28/shape_one_way_margin = 1.0 28/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 18 ), +"shape": SubResource( 19 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 28/z_index = 0 @@ -853,14 +853,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 29/navigation_offset = Vector2( 0, 0 ) 29/shape_offset = Vector2( 0, 0 ) 29/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -29/shape = SubResource( 19 ) +29/shape = SubResource( 20 ) 29/shape_one_way = false 29/shape_one_way_margin = 1.0 29/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 19 ), +"shape": SubResource( 20 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 29/z_index = 0 @@ -874,14 +874,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 30/navigation_offset = Vector2( 0, 0 ) 30/shape_offset = Vector2( 0, 0 ) 30/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -30/shape = SubResource( 20 ) +30/shape = SubResource( 21 ) 30/shape_one_way = false 30/shape_one_way_margin = 1.0 30/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 20 ), +"shape": SubResource( 21 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 30/z_index = 0 @@ -895,14 +895,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 31/navigation_offset = Vector2( 0, 0 ) 31/shape_offset = Vector2( 0, 0 ) 31/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -31/shape = SubResource( 21 ) +31/shape = SubResource( 22 ) 31/shape_one_way = false 31/shape_one_way_margin = 1.0 31/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 21 ), +"shape": SubResource( 22 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 31/z_index = 0 @@ -916,14 +916,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 32/navigation_offset = Vector2( 0, 0 ) 32/shape_offset = Vector2( 0, 0 ) 32/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -32/shape = SubResource( 22 ) +32/shape = SubResource( 23 ) 32/shape_one_way = false 32/shape_one_way_margin = 1.0 32/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 22 ), +"shape": SubResource( 23 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 32/z_index = 0 @@ -937,14 +937,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 33/navigation_offset = Vector2( 0, 0 ) 33/shape_offset = Vector2( 0, 0 ) 33/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -33/shape = SubResource( 23 ) +33/shape = SubResource( 24 ) 33/shape_one_way = false 33/shape_one_way_margin = 1.0 33/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 23 ), +"shape": SubResource( 24 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 33/z_index = 0 @@ -958,14 +958,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 34/navigation_offset = Vector2( 0, 0 ) 34/shape_offset = Vector2( 0, 0 ) 34/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -34/shape = SubResource( 24 ) +34/shape = SubResource( 25 ) 34/shape_one_way = false 34/shape_one_way_margin = 1.0 34/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 24 ), +"shape": SubResource( 25 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 34/z_index = 0 @@ -979,14 +979,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 35/navigation_offset = Vector2( 0, 0 ) 35/shape_offset = Vector2( 0, 0 ) 35/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -35/shape = SubResource( 25 ) +35/shape = SubResource( 26 ) 35/shape_one_way = false 35/shape_one_way_margin = 1.0 35/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 25 ), +"shape": SubResource( 26 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 35/z_index = 0 @@ -1000,14 +1000,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 36/navigation_offset = Vector2( 0, 0 ) 36/shape_offset = Vector2( 0, 0 ) 36/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -36/shape = SubResource( 26 ) +36/shape = SubResource( 27 ) 36/shape_one_way = false 36/shape_one_way_margin = 1.0 36/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 26 ), +"shape": SubResource( 27 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 36/z_index = 0 @@ -1021,26 +1021,26 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 37/navigation_offset = Vector2( 0, 0 ) 37/shape_offset = Vector2( 0, 0 ) 37/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -37/shape = SubResource( 36 ) +37/shape = SubResource( 28 ) 37/shape_one_way = false 37/shape_one_way_margin = 1.0 37/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 36 ), +"shape": SubResource( 28 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 37 ), +"shape": SubResource( 29 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 38 ), +"shape": SubResource( 30 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 37/z_index = 0 @@ -1054,14 +1054,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 38/navigation_offset = Vector2( 0, 0 ) 38/shape_offset = Vector2( 0, 0 ) 38/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -38/shape = SubResource( 39 ) +38/shape = SubResource( 31 ) 38/shape_one_way = false 38/shape_one_way_margin = 1.0 38/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 39 ), +"shape": SubResource( 31 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 38/z_index = 0 @@ -1075,14 +1075,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 39/navigation_offset = Vector2( 0, 0 ) 39/shape_offset = Vector2( 0, 0 ) 39/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -39/shape = SubResource( 40 ) +39/shape = SubResource( 32 ) 39/shape_one_way = false 39/shape_one_way_margin = 1.0 39/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 40 ), +"shape": SubResource( 32 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 39/z_index = 0 @@ -1096,14 +1096,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 40/navigation_offset = Vector2( 0, 0 ) 40/shape_offset = Vector2( 0, 0 ) 40/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -40/shape = SubResource( 41 ) +40/shape = SubResource( 33 ) 40/shape_one_way = false 40/shape_one_way_margin = 1.0 40/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 41 ), +"shape": SubResource( 33 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 40/z_index = 0 @@ -1117,14 +1117,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 41/navigation_offset = Vector2( 0, 0 ) 41/shape_offset = Vector2( 0, 0 ) 41/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -41/shape = SubResource( 42 ) +41/shape = SubResource( 34 ) 41/shape_one_way = false 41/shape_one_way_margin = 1.0 41/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 42 ), +"shape": SubResource( 34 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 41/z_index = 0 @@ -1138,14 +1138,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 42/navigation_offset = Vector2( 0, 0 ) 42/shape_offset = Vector2( 0, 0 ) 42/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -42/shape = SubResource( 43 ) +42/shape = SubResource( 35 ) 42/shape_one_way = false 42/shape_one_way_margin = 1.0 42/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 43 ), +"shape": SubResource( 35 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 42/z_index = 0 @@ -1159,14 +1159,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 43/navigation_offset = Vector2( 0, 0 ) 43/shape_offset = Vector2( 0, 0 ) 43/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -43/shape = SubResource( 44 ) +43/shape = SubResource( 36 ) 43/shape_one_way = false 43/shape_one_way_margin = 1.0 43/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 44 ), +"shape": SubResource( 36 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 43/z_index = 0 @@ -1180,14 +1180,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 44/navigation_offset = Vector2( 0, 0 ) 44/shape_offset = Vector2( 0, 0 ) 44/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -44/shape = SubResource( 45 ) +44/shape = SubResource( 37 ) 44/shape_one_way = false 44/shape_one_way_margin = 1.0 44/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 45 ), +"shape": SubResource( 37 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 44/z_index = 0 @@ -1201,14 +1201,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 45/navigation_offset = Vector2( 0, 0 ) 45/shape_offset = Vector2( 0, 0 ) 45/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -45/shape = SubResource( 46 ) +45/shape = SubResource( 38 ) 45/shape_one_way = false 45/shape_one_way_margin = 1.0 45/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 46 ), +"shape": SubResource( 38 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 45/z_index = 0 @@ -1222,14 +1222,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 46/navigation_offset = Vector2( 0, 0 ) 46/shape_offset = Vector2( 0, 0 ) 46/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -46/shape = SubResource( 47 ) +46/shape = SubResource( 39 ) 46/shape_one_way = false 46/shape_one_way_margin = 1.0 46/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 47 ), +"shape": SubResource( 39 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 46/z_index = 0 @@ -1243,14 +1243,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 47/navigation_offset = Vector2( 0, 0 ) 47/shape_offset = Vector2( 0, 0 ) 47/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -47/shape = SubResource( 48 ) +47/shape = SubResource( 40 ) 47/shape_one_way = false 47/shape_one_way_margin = 1.0 47/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 48 ), +"shape": SubResource( 40 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 47/z_index = 0 @@ -1264,20 +1264,20 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 48/navigation_offset = Vector2( 0, 0 ) 48/shape_offset = Vector2( 0, 0 ) 48/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -48/shape = SubResource( 49 ) +48/shape = SubResource( 41 ) 48/shape_one_way = false 48/shape_one_way_margin = 1.0 48/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 49 ), +"shape": SubResource( 41 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 50 ), +"shape": SubResource( 42 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 48/z_index = 0 @@ -1319,176 +1319,176 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 50/navigation_offset = Vector2( 0, 0 ) 50/shape_offset = Vector2( 0, 0 ) 50/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -50/shape = SubResource( 51 ) +50/shape = SubResource( 43 ) 50/shape_one_way = false 50/shape_one_way_margin = 1.0 50/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 51 ), +"shape": SubResource( 43 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 52 ), +"shape": SubResource( 44 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 53 ), +"shape": SubResource( 45 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 54 ), +"shape": SubResource( 46 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 55 ), +"shape": SubResource( 47 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 56 ), +"shape": SubResource( 48 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 57 ), +"shape": SubResource( 49 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 58 ), +"shape": SubResource( 50 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 59 ), +"shape": SubResource( 51 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 60 ), +"shape": SubResource( 52 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 61 ), +"shape": SubResource( 53 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 11, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 62 ), +"shape": SubResource( 54 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 12, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 63 ), +"shape": SubResource( 55 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 13, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 64 ), +"shape": SubResource( 56 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 65 ), +"shape": SubResource( 57 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 66 ), +"shape": SubResource( 58 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 67 ), +"shape": SubResource( 59 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 68 ), +"shape": SubResource( 60 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 69 ), +"shape": SubResource( 61 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 70 ), +"shape": SubResource( 62 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 71 ), +"shape": SubResource( 63 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 72 ), +"shape": SubResource( 64 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 73 ), +"shape": SubResource( 65 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 74 ), +"shape": SubResource( 66 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 75 ), +"shape": SubResource( 67 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 11, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 76 ), +"shape": SubResource( 68 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 12, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 77 ), +"shape": SubResource( 69 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 13, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 78 ), +"shape": SubResource( 70 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 50/z_index = 0 @@ -1502,14 +1502,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 51/navigation_offset = Vector2( 0, 0 ) 51/shape_offset = Vector2( 0, 0 ) 51/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -51/shape = SubResource( 27 ) +51/shape = SubResource( 71 ) 51/shape_one_way = false 51/shape_one_way_margin = 1.0 51/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 27 ), +"shape": SubResource( 71 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 51/z_index = 0 @@ -1523,14 +1523,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 52/navigation_offset = Vector2( 0, 0 ) 52/shape_offset = Vector2( 0, 0 ) 52/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -52/shape = SubResource( 28 ) +52/shape = SubResource( 72 ) 52/shape_one_way = false 52/shape_one_way_margin = 1.0 52/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 28 ), +"shape": SubResource( 72 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 52/z_index = 0 @@ -1544,14 +1544,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 53/navigation_offset = Vector2( 0, 0 ) 53/shape_offset = Vector2( 0, 0 ) 53/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -53/shape = SubResource( 29 ) +53/shape = SubResource( 73 ) 53/shape_one_way = false 53/shape_one_way_margin = 1.0 53/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 29 ), +"shape": SubResource( 73 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 53/z_index = 0 @@ -1565,14 +1565,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 54/navigation_offset = Vector2( 0, 0 ) 54/shape_offset = Vector2( 0, 0 ) 54/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -54/shape = SubResource( 30 ) +54/shape = SubResource( 74 ) 54/shape_one_way = false 54/shape_one_way_margin = 1.0 54/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 30 ), +"shape": SubResource( 74 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 54/z_index = 0 @@ -1586,14 +1586,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 55/navigation_offset = Vector2( 0, 0 ) 55/shape_offset = Vector2( 0, 0 ) 55/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -55/shape = SubResource( 79 ) +55/shape = SubResource( 75 ) 55/shape_one_way = false 55/shape_one_way_margin = 1.0 55/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 79 ), +"shape": SubResource( 75 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 55/z_index = 0 @@ -1607,14 +1607,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 56/navigation_offset = Vector2( 0, 0 ) 56/shape_offset = Vector2( 0, 0 ) 56/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -56/shape = SubResource( 80 ) +56/shape = SubResource( 76 ) 56/shape_one_way = false 56/shape_one_way_margin = 1.0 56/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 80 ), +"shape": SubResource( 76 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 56/z_index = 0 @@ -1628,14 +1628,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 57/navigation_offset = Vector2( 0, 0 ) 57/shape_offset = Vector2( 0, 0 ) 57/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -57/shape = SubResource( 81 ) +57/shape = SubResource( 77 ) 57/shape_one_way = false 57/shape_one_way_margin = 1.0 57/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 81 ), +"shape": SubResource( 77 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 57/z_index = 0 @@ -1649,14 +1649,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 58/navigation_offset = Vector2( 0, 0 ) 58/shape_offset = Vector2( 0, 0 ) 58/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -58/shape = SubResource( 82 ) +58/shape = SubResource( 78 ) 58/shape_one_way = false 58/shape_one_way_margin = 1.0 58/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 82 ), +"shape": SubResource( 78 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 58/z_index = 0 @@ -1670,14 +1670,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 59/navigation_offset = Vector2( 0, 0 ) 59/shape_offset = Vector2( 0, 0 ) 59/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -59/shape = SubResource( 83 ) +59/shape = SubResource( 79 ) 59/shape_one_way = false 59/shape_one_way_margin = 1.0 59/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 83 ), +"shape": SubResource( 79 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 59/z_index = 0 @@ -1691,14 +1691,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 60/navigation_offset = Vector2( 0, 0 ) 60/shape_offset = Vector2( 0, 0 ) 60/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -60/shape = SubResource( 84 ) +60/shape = SubResource( 81 ) 60/shape_one_way = false 60/shape_one_way_margin = 1.0 60/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 84 ), +"shape": SubResource( 81 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 60/z_index = 0 @@ -1712,14 +1712,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 61/navigation_offset = Vector2( 0, 0 ) 61/shape_offset = Vector2( 0, 0 ) 61/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -61/shape = SubResource( 85 ) +61/shape = SubResource( 82 ) 61/shape_one_way = false 61/shape_one_way_margin = 1.0 61/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 85 ), +"shape": SubResource( 82 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 61/z_index = 0 @@ -1789,14 +1789,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 66/navigation_offset = Vector2( 0, 0 ) 66/shape_offset = Vector2( 0, 0 ) 66/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -66/shape = SubResource( 86 ) +66/shape = SubResource( 83 ) 66/shape_one_way = false 66/shape_one_way_margin = 1.0 66/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 86 ), +"shape": SubResource( 83 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 66/z_index = 0 @@ -1810,14 +1810,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 67/navigation_offset = Vector2( 0, 0 ) 67/shape_offset = Vector2( 0, 0 ) 67/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -67/shape = SubResource( 87 ) +67/shape = SubResource( 84 ) 67/shape_one_way = false 67/shape_one_way_margin = 1.0 67/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 87 ), +"shape": SubResource( 84 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 67/z_index = 0 @@ -1831,14 +1831,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 68/navigation_offset = Vector2( 0, 0 ) 68/shape_offset = Vector2( 0, 0 ) 68/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -68/shape = SubResource( 88 ) +68/shape = SubResource( 85 ) 68/shape_one_way = false 68/shape_one_way_margin = 1.0 68/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 88 ), +"shape": SubResource( 85 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 68/z_index = 0 @@ -1852,14 +1852,14 @@ points = PoolVector2Array( 16, 32, 0, 32, 0, 16, 16, 16 ) 69/navigation_offset = Vector2( 0, 0 ) 69/shape_offset = Vector2( 0, 0 ) 69/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -69/shape = SubResource( 89 ) +69/shape = SubResource( 86 ) 69/shape_one_way = false 69/shape_one_way_margin = 1.0 69/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 89 ), +"shape": SubResource( 86 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 69/z_index = 0 diff --git a/scripts/game1/Game1Script.gd b/scripts/game1/Game1Script.gd index 691d1bb..9763777 100644 --- a/scripts/game1/Game1Script.gd +++ b/scripts/game1/Game1Script.gd @@ -50,7 +50,7 @@ func next_level(): player.connect('frame_changed', self, 'update_camera') # Spawn player - player.position = spawn_pos + Vector2(8, 8) + player.position = spawn_pos * 16 + Vector2(8, 8) func spawn_entities(level : Node): exit_points = []