Add updated pixel art
BIN
images/Credits.png
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After Width: | Height: | Size: 1.4 KiB |
34
images/Credits.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Credits.png-9bf7cc4eae6b4547731838f703ecca01.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/Credits.png"
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dest_files=[ "res://.import/Credits.png-9bf7cc4eae6b4547731838f703ecca01.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 5.9 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 4.5 KiB |
@ -1,4 +1,4 @@
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[gd_resource type="SpriteFrames" load_steps=3 format=2]
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[gd_resource type="SpriteFrames" load_steps=5 format=2]
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[ext_resource path="res://images/game1/Herbert-02.png" type="Texture" id=1]
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[ext_resource path="res://images/game1/Herbert-02.png" type="Texture" id=1]
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@ -6,10 +6,18 @@
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atlas = ExtResource( 1 )
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 192, 108 )
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region = Rect2( 0, 0, 192, 108 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 192, 0, 192, 108 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 384, 0, 192, 108 )
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[resource]
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[resource]
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animations = [ {
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
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"loop": true,
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"loop": true,
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"name": "default",
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"name": "default",
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"speed": 10.0
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"speed": 4.0
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} ]
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} ]
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Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 6.3 KiB |
@ -1,4 +1,4 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[gd_resource type="SpriteFrames" load_steps=7 format=2]
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[ext_resource path="res://images/oil_tanker/HerbertMustGo.png" type="Texture" id=1]
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[ext_resource path="res://images/oil_tanker/HerbertMustGo.png" type="Texture" id=1]
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@ -18,9 +18,13 @@ region = Rect2( 384, 0, 192, 108 )
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atlas = ExtResource( 1 )
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atlas = ExtResource( 1 )
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region = Rect2( 576, 0, 192, 108 )
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region = Rect2( 576, 0, 192, 108 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 768, 0, 192, 108 )
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[resource]
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[resource]
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animations = [ {
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
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"loop": true,
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"loop": true,
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"name": "default",
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"name": "default",
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"speed": 3.0
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"speed": 3.0
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 3.5 KiB |
23
images/oil_tanker/oilTankerInside_Background.tres
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[gd_resource type="SpriteFrames" load_steps=5 format=2]
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[ext_resource path="res://images/oil_tanker/oilTankerInside_Background.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 192, 108 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 192, 0, 192, 108 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 384, 0, 192, 108 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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9
scenes/credits.tscn
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@ -0,0 +1,9 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://images/Credits.png" type="Texture" id=1]
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[node name="Node2D" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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@ -38,6 +38,7 @@ script = ExtResource( 3 )
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[node name="Opening2Bg" type="AnimatedSprite" parent="Opening2"]
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[node name="Opening2Bg" type="AnimatedSprite" parent="Opening2"]
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frames = ExtResource( 2 )
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frames = ExtResource( 2 )
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playing = true
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centered = false
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centered = false
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[node name="Player" parent="Opening2" instance=ExtResource( 4 )]
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[node name="Player" parent="Opening2" instance=ExtResource( 4 )]
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@ -2,7 +2,7 @@
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[ext_resource path="res://scripts/oil_tanker.gd" type="Script" id=1]
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[ext_resource path="res://scripts/oil_tanker.gd" type="Script" id=1]
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[ext_resource path="res://images/oil_tanker/OilTanker.tres" type="SpriteFrames" id=2]
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[ext_resource path="res://images/oil_tanker/OilTanker.tres" type="SpriteFrames" id=2]
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[ext_resource path="res://images/oil_tanker/oilTankerInside_Background.png" type="Texture" id=3]
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[ext_resource path="res://images/oil_tanker/oilTankerInside_Background.tres" type="SpriteFrames" id=3]
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[ext_resource path="res://scenes/SidePlayer.tscn" type="PackedScene" id=4]
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[ext_resource path="res://scenes/SidePlayer.tscn" type="PackedScene" id=4]
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[ext_resource path="res://images/oil_tanker/oilTankerInside_Foreground.png" type="Texture" id=5]
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[ext_resource path="res://images/oil_tanker/oilTankerInside_Foreground.png" type="Texture" id=5]
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[ext_resource path="res://scripts/GooEmitter.gd" type="Script" id=6]
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[ext_resource path="res://scripts/GooEmitter.gd" type="Script" id=6]
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@ -193,8 +193,9 @@ collision_mask = 4
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position = Vector2( 330.844, 100.227 )
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position = Vector2( 330.844, 100.227 )
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shape = SubResource( 20 )
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shape = SubResource( 20 )
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[node name="InsideOilTanker" type="Sprite" parent="."]
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[node name="InsideOilTanker" type="AnimatedSprite" parent="."]
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texture = ExtResource( 3 )
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frames = ExtResource( 3 )
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playing = true
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centered = false
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centered = false
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[node name="Player" parent="InsideOilTanker" instance=ExtResource( 4 )]
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[node name="Player" parent="InsideOilTanker" instance=ExtResource( 4 )]
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@ -25,6 +25,7 @@ var choice = -1
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func make_choice(choice : int):
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func make_choice(choice : int):
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the_choice.hide()
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the_choice.hide()
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yield(dialogue_box.start_dialogue(end_truth_dialogue if choice == 0 else end_lie_dialogue), 'end')
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yield(dialogue_box.start_dialogue(end_truth_dialogue if choice == 0 else end_lie_dialogue), 'end')
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get_tree().change_scene("res://scenes/credits.tscn")
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func _input(event):
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func _input(event):
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if the_choice.visible:
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if the_choice.visible:
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