game1 opening2: add goo
BIN
images/goo/BigGoo1.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
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Normal file
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3
images/goo/BigGoo1.tres
Normal file
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[gd_resource type="AnimatedTexture" format=2]
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[resource]
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BIN
images/goo/BigGoo1_Outlines.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
34
images/goo/BigGoo1_Outlines.png.import
Normal file
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BIN
images/goo/BigGoo2.png
Normal file
After Width: | Height: | Size: 472 B |
34
images/goo/BigGoo2.png.import
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BIN
images/goo/BigGoo2_Outlines.png
Normal file
After Width: | Height: | Size: 401 B |
34
images/goo/BigGoo2_Outlines.png.import
Normal file
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svg/scale=1.0
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29
images/goo/goo.shader
Normal file
@ -0,0 +1,29 @@
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shader_type canvas_item;
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render_mode blend_mix;
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uniform int particles_anim_h_frames;
|
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uniform int particles_anim_v_frames;
|
||||
uniform bool particles_anim_loop;
|
||||
void vertex() {
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float h_frames = float(particles_anim_h_frames);
|
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float v_frames = float(particles_anim_v_frames);
|
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VERTEX.xy /= vec2(h_frames, v_frames);
|
||||
float particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);
|
||||
float particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));
|
||||
if (!particles_anim_loop) {
|
||||
particle_frame = clamp(particle_frame, 0.0, particle_total_frames - 1.0);
|
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} else {
|
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particle_frame = mod(particle_frame, particle_total_frames);
|
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} UV /= vec2(h_frames, v_frames);
|
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UV += vec2(mod(particle_frame, h_frames) / h_frames, floor(particle_frame / h_frames) / v_frames);
|
||||
}
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|
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void fragment() {
|
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float b = texture(TEXTURE, UV).w;
|
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float n = texture(NORMAL_TEXTURE, UV).w;
|
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if(b == 0f && n >= 1f) {
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//COLOR.xyz = vec3(1, 1, 1) - texture(SCREEN_TEXTURE, SCREEN_UV).xyz;
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COLOR = vec4(0, 0, 0, 0.9f);
|
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} else {
|
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COLOR = texture(TEXTURE, UV);
|
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}
|
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}
|
BIN
images/goo/goo1.png
Normal file
After Width: | Height: | Size: 190 B |
34
images/goo/goo1.png.import
Normal file
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[deps]
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source_file="res://images/goo/goo1.png"
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stream=false
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detect_3d=true
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svg/scale=1.0
|
BIN
images/goo/goo1_Outlines.png
Normal file
After Width: | Height: | Size: 181 B |
34
images/goo/goo1_Outlines.png.import
Normal file
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
|
BIN
images/goo/goo2.png
Normal file
After Width: | Height: | Size: 217 B |
34
images/goo/goo2.png.import
Normal file
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BIN
images/goo/goo2_Outlines.png
Normal file
After Width: | Height: | Size: 202 B |
34
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Normal file
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
|
BIN
images/goo/goo3.png
Normal file
After Width: | Height: | Size: 200 B |
34
images/goo/goo3.png.import
Normal file
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[deps]
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source_file="res://images/goo/goo3.png"
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dest_files=[ "res://.import/goo3.png-7b93c28d8ced6e3fbb526f6cb7159f66.stex" ]
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svg/scale=1.0
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BIN
images/goo/goo3_Outlines.png
Normal file
After Width: | Height: | Size: 189 B |
34
images/goo/goo3_Outlines.png.import
Normal file
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
|
BIN
images/goo/goo4.png
Normal file
After Width: | Height: | Size: 125 B |
34
images/goo/goo4.png.import
Normal file
@ -0,0 +1,34 @@
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BIN
images/goo/goo4_Outlines.png
Normal file
After Width: | Height: | Size: 123 B |
34
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Normal file
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[node name="goo6" type="Particles2D" parent="Opening2/goo"]
|
||||
material = SubResource( 9 )
|
||||
position = Vector2( 256.829, 26.7984 )
|
||||
amount = 2
|
||||
lifetime = 60.0
|
||||
process_material = SubResource( 6 )
|
||||
texture = ExtResource( 24 )
|
||||
normal_map = ExtResource( 23 )
|
||||
|
||||
[node name="goo7" type="Particles2D" parent="Opening2/goo"]
|
||||
material = SubResource( 9 )
|
||||
position = Vector2( 218.7, 26.7984 )
|
||||
amount = 2
|
||||
lifetime = 60.0
|
||||
process_material = SubResource( 6 )
|
||||
texture = ExtResource( 25 )
|
||||
normal_map = ExtResource( 26 )
|
||||
|
||||
[node name="goo8" type="Particles2D" parent="Opening2/goo"]
|
||||
material = SubResource( 9 )
|
||||
position = Vector2( 246.388, 26.7984 )
|
||||
amount = 2
|
||||
lifetime = 60.0
|
||||
process_material = SubResource( 6 )
|
||||
texture = ExtResource( 27 )
|
||||
normal_map = ExtResource( 28 )
|
||||
|
||||
[node name="Opening1" type="AnimatedSprite" parent="."]
|
||||
frames = ExtResource( 1 )
|
||||
centered = false
|
||||
|