2020-08-20 14:45:54 +02:00
|
|
|
extends Node
|
|
|
|
|
|
|
|
var ui_accept_tip = false
|
2020-08-20 16:19:53 +02:00
|
|
|
var ui_interact_flatfish_tip = false
|
2020-08-20 17:45:40 +02:00
|
|
|
var did_already_play_once = false
|
2020-08-20 18:52:24 +02:00
|
|
|
|
|
|
|
func save_game():
|
|
|
|
var file = File.new()
|
|
|
|
file.open('user://globals.save', File.WRITE)
|
|
|
|
file.store_line('1' if did_already_play_once else '0')
|
|
|
|
file.close()
|
|
|
|
print('saved')
|
|
|
|
|
|
|
|
func load_game():
|
|
|
|
var file = File.new()
|
|
|
|
if not file.file_exists("user://savegame.save"):
|
|
|
|
return
|
|
|
|
|
|
|
|
file.open('user://globals.save', File.READ)
|
|
|
|
var d = file.get_line()
|
|
|
|
did_already_play_once = true if d == '1' else false
|
|
|
|
print('loaded')
|