crabs-game/scenes/game1/Level4.tscn

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2020-08-18 19:19:05 +02:00
[gd_scene load_steps=2 format=2]
[ext_resource path="res://images/game1/tileset.tres" type="TileSet" id=1]
[node name="Level4" type="Node2D"]
[node name="Background" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 )
format = 1
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[node name="Ground" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 )
format = 1
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2020-08-19 12:10:25 +02:00
[node name="LogHoles" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
collision_layer = 2
collision_mask = 0
format = 1
tile_data = PoolIntArray( -65531, -1073741756, 0, 65547, 69, 0 )
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[node name="Special" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 )
format = 1
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tile_data = PoolIntArray( -655349, 536870917, 0, -655345, 72, 0, -262140, 5, 0, -196598, 5, 0, -196596, 5, 0, -4, 50, 6, -3, 50, 2, -2, 50, 12, -65536, 71, 0, -65532, 5, 0, -65525, 5, 0, 65532, 30, 0, 13, 5, 0, 131068, 17, 0, 131076, 5, 0, 131082, 5, 0 )
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[node name="Props" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( -983032, 8, 0, -851957, 51, 0, -851952, 10, 0, -786419, 50, 11, -720887, 50, 65536, -655350, 50, 3, -589819, 25, 0, -589814, 9, 0, -589811, 22, 0, -458758, 11, 0, -524280, 21, 0, -524276, 14, 0, -524272, 25, 2, -524270, 8, 0, -393221, 8, 0, -458748, 25, 1, -458739, 25, 0, -458737, 25, 1, -327686, 10, 0, -327681, 49, 65549, -393214, 44, 0, -393210, 10, 0, -393208, 23, 0, -393207, 11, 0, -393204, 15, 0, -393203, 49, 11, -393201, 25, 2, -327680, 44, 0, -327677, 44, 0, -327676, 50, 65546, -327675, 22, 0, -327667, 21, 0, -327664, 50, 13, -262142, 44, 0, -262141, 50, 10, -262131, 5, 0, -262130, 11, 0, -262127, 25, 4, -262126, 22, 0, -131073, 9, 0, -196608, 25, 0, -196607, 44, 0, -196606, 40, 0, -196593, 49, 11, -196592, 29, 0, -65544, 50, 9, -65539, 22, 0, -131069, 25, 2, -131065, 23, 0, -131061, 56, 0, -1, 49, 65551, -65528, 26, 0, -65522, 50, 13, -65520, 27, 0, 3, 52, 0, 131067, 50, 9, 65538, 53, 0, 65541, 50, 65544, 65544, 25, 3, 65551, 30, 0, 65554, 25, 3, 196607, 49, 12, 131073, 25, 5, 131075, 20, 0, 131085, 10, 0, 262142, 23, 0, 196608, 14, 0, 196612, 8, 0, 196614, 12, 0, 196617, 13, 0, 196618, 9, 0, 196620, 11, 0, 196624, 25, 5, 327677, 25, 2, 262145, 50, 1, 262148, 49, 16, 262151, 50, 65542, 262152, 12, 0, 262153, 50, 2, 262155, 50, 13, 262162, 50, 10, 393214, 25, 3, 327682, 50, 10, 327687, 21, 0, 327698, 50, 9, 393220, 22, 0, 393231, 12, 0, 393233, 50, 12, 524284, 10, 0, 524286, 11, 0, 458756, 25, 4, 458766, 22, 0 )
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[node name="Air" type="TileMap" parent="."]
z_index = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 0, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65534, 19, 0, 131080, 536870921, 0 )