crabs-game/scripts/BlackScreen.gd

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GDScript3
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extends CanvasItem
class_name BlackScreen
var animation_counter = 0.0
var animation_duration : float
var animation = null
func animate(_animation, duration : float):
animation_counter = 0.0
animation_duration = duration
animation = _animation
print('animating!' + (animation if animation != null else 'null') + ' - ' + String(animation_duration))
func _process(delta):
if animation != null:
if animation == 'fadein':
modulate.a = lerp(1, 0, clamp(animation_counter / animation_duration, 0, 1))
elif animation == 'fadeout':
modulate.a = lerp(0, 1, clamp(animation_counter / animation_duration, 0, 1))
elif animation == 'black':
modulate.a = 1
else:
modulate.a = 0
animation_counter += delta