[gd_scene load_steps=2 format=2]

[ext_resource path="res://images/game1/game1_player.tres" type="SpriteFrames" id=1]

[node name="Player" type="AnimatedSprite"]
frames = ExtResource( 1 )
offset = Vector2( 8, 0 )

[node name="Camera2D" type="Camera2D" parent="."]
