[gd_resource type="SpriteFrames" load_steps=14 format=2]

[ext_resource path="res://images/game1/HerbertSprite1_Still.png" type="Texture" id=1]
[ext_resource path="res://images/game1/HerbertSprite1_Left.png" type="Texture" id=2]
[ext_resource path="res://images/game1/HerbertSprite1_Right.png" type="Texture" id=3]

[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 2 )
region = Rect2( 24, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 2 )
region = Rect2( 48, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 2 )
region = Rect2( 72, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 3 )
region = Rect2( 24, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 3 )
region = Rect2( 48, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 3 )
region = Rect2( 72, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 24, 12 )

[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 24, 0, 24, 12 )

[resource]
animations = [ {
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
"loop": true,
"name": "left",
"speed": 10.0
}, {
"frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
"loop": true,
"name": "right",
"speed": 10.0
}, {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "default",
"speed": 2.0
} ]
